New trailer for my personal project. I wish I could quit my job instead of spending nights and weekend days working on it. (www.youtube.com)

Think of the game as Vampire Survivors, but instead of you having to move and all the skills are passively activated, now you just stay in one place, but you must actively use the skills. That makes sense because the game has tower defense theme, as the name suggested. There is another difference though, it’s how players...

LMG3864, to gamedev
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Heyo everyone!

I recorded a short video showcasing the newest song for Potatostrike.

This one will play during Mission 1. Each mission will have its own song.

It will be added in patch 0.0.8. Any feedback is welcome!

https://youtu.be/rhe6r-ixW8w

#bullethell #shmup #indiegame #gamedev

A short video showcasing the new music for Potatostrike. It's a moderately fast song with high intensity moments, spaced out by calmer sections. Perfect for a frontal assault with a Potato-based space fighter!

LMG3864, to random
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A new patch for Aerostrike is now live!

Patch 1.4.4 adds the second part of Hel's Fighters.

Part 2 adds Days 5-8, with a lot more fights, and Jeons to spend on new ships and upgrades!

Additionally, several crashes and errors have been fixed.

Download the update here:

Steam: https://store.steampowered.com/app/2303500/MF01_Aerostrike/

itch: https://lmg3864.itch.io/aerostrike

Patch Notes for version 1.4.4:

Steam: https://store.steampowered.com/news/app/2303500/view/3646278742192051152

itch: https://lmg3864.itch.io/aerostrike/devlog/572312/patch-notes-version-144

#indiegame #patchnotes #metroidvania #bullethell

LMG3864, to gamedev
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Today's Potatostrike progress report:

  1. Adding a few more changes to Potatostrike, including an Acceleration setting.
  2. Here's a short showcase of the new song for Mission 3, composed by WolfRavN (https://twitter.com/WolfRavnStudios). It's pretty awesome:

https://youtu.be/_CXmFhqAaT0

video/mp4

LMG3864, to gamedev
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Today's Potatostrike progress report:

  1. One of the new features being added with the next update is spanish localization to Potatostrike!
  2. You can find the option to change the language of the game in the new Interface section of the Options menu.

#bullethell #shmup #indiegame #gamedev

LMG3864, to gamedev
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Today's Aerostrike progress report:

  1. Main code for the new Challenges is set! All that's left is adding the new paintjobs and connecting them to Steam Achievements.
  2. Seems like the next patch will be ready for next week, either Tuesday or Wednesday.

#metroidvania #bullethell #indiegame #gamedev

LMG3864, to gamedev
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Today's Aerostrike progress report:

  1. Aerostrike just got the ability to freely swap between Borderless Windowed and Regular Windowed mode!
  2. The next boss for Hel's Fighters is being worked on. The basic mechanics are in place, next comes balancing.

#indiegame #gamedev #metroidvania #bullethell

LMG3864, to random
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A new patch for Aerostrike is now live! It'll be the initial release version for Steam.

Patch 1.4.3 adds a lot of visual and technical improvements across the game.

Additionally, lots of changes to Hel's Fighters, mostly in the form of Store price modifications.

Download the update here:

Steam: https://store.steampowered.com/app/2303500/MF01_Aerostrike/

itch: https://lmg3864.itch.io/aerostrike

Patch Notes for version 1.4.3:

Steam: https://store.steampowered.com/news/app/2303500/view/3672173263478732259

itch: https://lmg3864.itch.io/aerostrike/devlog/562934/patch-notes-version-143

#indiegame #patchnotes #metroidvania #bullethell

LMG3864, to gamedev
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Today's Aerostrike progress report:

  1. The Stinger received a couple of minor nerfs, while the Hetz received some major ones, namely to turn rate.
  2. Currently working on adding a system to locate upgrades on the map. It's optional and can be turned Off.

#indiegame #gamedev #metroidvania #bullethell

LMG3864, to gamedev
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Hel's Fighters Part 3 has been delayed until October to guarantee it'll receive proper support.

Focus will go into the feedback received since the Steam launch. The next minor patch will include balancing, fixes, and Quality-of-Life changes.

Hel's Fighters will still be worked on behind-the-scenes.

Check out the Plans of the Week:

Plans of the Week - itch:
https://lmg3864.itch.io/aerostrike/devlog/575071/plans-of-the-week-august-14th-2023

Plans of the Week - Steam:
https://store.steampowered.com/news/app/2303500/view/5537791310816630687

LMG3864, to gamedev
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LMG3864, to gamedev
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Hel's Fighters Part 3 continues development.

I'm hoping to finish Days 10 and 11 this week. If everything goes great, I might even be able to do Day 12.

Feedback and bug fixes are also being worked on.

Additionally, MF-01 Aerostrike development will be on pause during most of September. It'll resume on October.

Check out the Plans of the Week:

Plans of the Week - itch:
https://lmg3864.itch.io/aerostrike/devlog/581500/plans-of-the-week-august-28th-2023

Plans of the Week - Steam:
https://store.steampowered.com/news/app/2303500/view/3647406545972623503

#indiegame #gamedev #metroidvania #bullethell

A gameplay clip from MF-01 Aerostrike. The new Stealth Mines initiate their detonation sequence when enemies are detected close to them. After half-a-second, they explode violently, dealing heavy damage to all ships nearby. As a safety feature, the mines will deactivate if the ships leave its area of effect. Additionally, they self-detonate after 15 seconds of inactivity. Place them wisely!

LMG3864, to gamedev
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Today's Aerostrike progress report:

  1. Took a detour to work on a new boss health bar. It displays the boss's total health at the bottom of the screen.
  2. Thankfully, this health bar is easy to implement, only requiring minimal modifications to the code.

#indiegame #gamedev #metroidvania #bullethell

LMG3864, to gamedev
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Today's Aerostrike progress report:

  1. Played around with the stats of the Railgun Cannon to make it less overpowered. Ended up reducing its rate of fire and damage against light ships.
  2. Added a new free Halloween paintjob, Ghastly. How does it look?

#indiegame #gamedev #metroidvania #bullethell

LMG3864, to gamedev
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Hel's Fighters Part 3 development is ongoing and on-schedule!

Right now the focus is on finishing and translating the character dialogue.

After that is done, the next step will be adding secondary systems, like a new game+ mode and achievements.

After that comes balancing, QA, and any extra features that fit.

Check out the Plans of the Week:

Plans of the Week - itch:
https://lmg3864.itch.io/aerostrike/devlog/621964/plans-of-the-week-october-16th-2023

Plans of the Week - Steam:
https://store.steampowered.com/news/app/2303500/view/5710059703146961819

#metroidvania #bullethell #indiegame #gamedev

LMG3864, to gamedev
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Today's Potatostrike progress report:

  1. Added a whole bunch of weapon sounds to the game. Some are similar sounds from MF-01 Aerostrike, while others are new.
  2. Next up is adding impact, UI, and special effect sounds.

https://youtu.be/UBuCZES4W78

#bullethell #shmup #indiegame #gamedev

A WIP clip of Potatostrike. It's showcasing various sounds. The Laser beam has a brand new sound, while the Brawler's Plasma Cannon retains its old sound from MF-01 Aerostrike. Ship explosion sounds are also brand new!

LMG3864, to gamedev
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Today's Aerostrike progress report:

  1. Unfortunately the issue with Steam is not resolved yet, which means that patch 1.5.1 is still unavailable there.
  2. I got in contact with Steam Support. Seems like I'll have to wait until tomorrow to try again.

#metroidvania #bullethell #indiegame #gamedev

jake4480, to indiegames
@jake4480@c.im avatar

Double dipped on @SpaceMyFriend's Cavity Busters for the Switch today. It's on sale on the eshop for just $10.61 until March 7. Grabbed it on Xbox when it went on sale there a while back, too.

It's THAT good of a game.

If you're into roguelikes, twin stick shooters, bullet hells, you may dig.

https://www.nintendo.com/us/store/products/cavity-busters-switch/

Cavity Busters gameplay (from Nintendo site). Bullets and monsters and your little gum character, Gummy the Soft.

LMG3864, to gamedev
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LMG3864, to gamedev
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Today's Aerostrike progress report:

  1. The system that assigns battles to each arena in Hel's Fighters is working!
  2. Currently I'm hoping to finish setting up the first "day" of Hel's Fighters. It will work as the template for the rest.

#indiedev #gamedev #metroidvania #bullethell

LMG3864, to gamedev
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Today's Potatostrike progress report:

  1. Only the Credits menu is pending translation. Everything else is ready to go.
  2. Mission 3's song is being worked on, as well as the sprites of the final boss. Hopefully the next update will be ready next week.

LMG3864, to random
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A new patch for Potatostrike has been released.

Alpha version 0.2.0 adds Mission 3 to the game. The final battle against Starchless and his followers.

It also includes new Option settings and complete Spanish localization.

Download the new version here:
https://lmg3864.itch.io/potatostrike

Patch Notes for Potatostrike version 0.2.0:
https://lmg3864.itch.io/potatostrike/devlog/736820/patch-notes-alpha-020

To update the game, simply delete the old game files and replace them with the new ones.

#bullethell #shmup #indiegame #patchnotes

video/mp4

LMG3864, to gamedev
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Today's Potatostrike progress report:

  1. A new sprite for Starchless has been added to the game. The old sprite will be repurposed.
  2. I'm currently working on adding unlockable Potatoes. Each have their own stats and perks. This one's called Digistrike:

#bullethell #shmup #indiegame #gamedev

LMG3864, to gamedev
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Today's Potatostrike progress report:

  1. All unlockable Potatoes have been added to the game. There's a total of 4.
  2. You can select the Potato you want to use in the new Potato selection menu. You can also see how to acquire new Potatoes here!

#bullethell #shmup #indiegame #gamedev

LMG3864, to gamedev
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Today's Potatostrike progress report:

  1. The Upgrade menu has been updated to indicate what is improved on each weapon.
  2. The next patch for Potatostrike is nearly ready. I'm aiming to release it on Wednesday. It will also move the game into Beta satus.

#bullethell #shmup #indiegame #gamedev

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