guntha, to opengl French
@guntha@mastodon.gamedev.place avatar
guntha, to opengl French
@guntha@mastodon.gamedev.place avatar
guntha, to opengl French
@guntha@mastodon.gamedev.place avatar
guntha, to opengl French
@guntha@mastodon.gamedev.place avatar
guntha, to opengl French
@guntha@mastodon.gamedev.place avatar

For this , I'm bringing some finishing touches in the map of our small point'n'click game. Hopefully it can soon be added to our Collection!

A screenshot of PsyCam: a room with some lava lamps, a laptop and a photo camera

guntha, to gamedev French
@guntha@mastodon.gamedev.place avatar

There were remains of sloppy code in the loading part and entity state mangled with assets in the data of a compiled map, now switching from the menu to the game or restarting a game is instantaneous.

#C++

A video of the small game PsyCam, the player goes from the menu to the game and restarts the game several times. No freezing is noticed.

guntha, to opengl French
@guntha@mastodon.gamedev.place avatar
guntha, to opengl French
@guntha@mastodon.gamedev.place avatar
Adorable_Sergal, to random
@Adorable_Sergal@hachyderm.io avatar

Girls will be like "I know a place" and then take you here

#Trenchbroom

guntha, to opengl French
@guntha@mastodon.gamedev.place avatar
guntha, to opengl French
@guntha@mastodon.gamedev.place avatar
guntha, to opengl French
@guntha@mastodon.gamedev.place avatar
guntha, to opengl French
@guntha@mastodon.gamedev.place avatar
guntha, to opengl French
@guntha@mastodon.gamedev.place avatar

Interacting with a laptop... Through a CCTV monitor??
Finally inspiration struck! (With a puzzle that requires me to add many features x) )

(very WIP)

guntha, to opengl French
@guntha@mastodon.gamedev.place avatar

For this #screenshotsaturday, I've been starting to come up with a new room in our CCTVs point'n'click game.

#PointNClick #indiegame #indiedev #indiegamedev #OpenGL #DirectX12 #gamedev #videogame #CCTV #pointandclick #3D #Trenchbroom #Blender3D

guntha, to opengl French
@guntha@mastodon.gamedev.place avatar
guntha, to opengl French
@guntha@mastodon.gamedev.place avatar
guntha, to opengl French
@guntha@mastodon.gamedev.place avatar
guntha, to opengl French
@guntha@mastodon.gamedev.place avatar
guntha, to opengl French
@guntha@mastodon.gamedev.place avatar

For this #screenshotsaturday , I recorder a comparison between our CCTVs point'n'click game as it was released after a game jam, and how it looks now
https://youtube.com/shorts/WdrcN1MojcE?feature=share

#PointNClick #indiegame #indiedev #indiegamedev #handmade #OpenGL #DirectX12 #gamedev #camera #videogame #CCTV #pointandclick #3D #Trenchbroom #Blender #Blender3D

liblast, to godot
@liblast@mastodon.gamedev.place avatar

Here's what's going on:

https://www.youtube.com/watch?v=LfvuKeNCGws

(PeerTube mirror is processing...)

#Liblast #Godot #GodotEngine #unfa

kris,
@kris@outmo.de avatar

@liblast Maybe time to also reconsider using or similar? Would be really nice if one could use for mapping and import nice maps from legacy Quake engines into Liblast.

guntha, to opengl French
@guntha@mastodon.gamedev.place avatar
guntha, to running French
@guntha@mastodon.gamedev.place avatar
guntha, to blender French
@guntha@mastodon.gamedev.place avatar

Looks like @itchio
aptly chose a screenshot that showcases usage of #trenchbroom
for the thumbnail of the article

#leveldesign #3D #gamedevelopment #indiegames #IndieGameDev #leveleditor #videogames

guntha, to GraphicsProgramming French
@guntha@mastodon.gamedev.place avatar
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