TheArtofSaul, 5 months ago to Nostalgia Forgot to share the animation, a homage to all my childhood NES classics. #nostalgia 🔥 #Maxon #Redshift3d #Houdini #render #design #digitalart #gaming #3d #SideFX #instaart #art #retro #80s #castlevania #doom #mario #contra #supermario #megaman #metroid #retrogaming #nintendo #mariobros #ninjagaiden #godzilla #excitebike video/mp4
Forgot to share the animation, a homage to all my childhood NES classics. #nostalgia 🔥
#Maxon #Redshift3d #Houdini #render #design #digitalart #gaming #3d #SideFX #instaart #art #retro #80s #castlevania #doom #mario #contra #supermario #megaman #metroid #retrogaming #nintendo #mariobros #ninjagaiden #godzilla #excitebike
video/mp4
famousandfaded, 7 months ago to houdini Houdini 20 Keynote - Learn more about all of the latest features that are coming to Houdini 20 this November 🥳 🤩 #houdini #sidefx #3d https://www.youtube.com/watch?v=QB5ltaLU7zk
Houdini 20 Keynote - Learn more about all of the latest features that are coming to Houdini 20 this November 🥳 🤩
#houdini #sidefx #3d
https://www.youtube.com/watch?v=QB5ltaLU7zk
TheArtofSaul, 7 months ago to DOOM What if #Doom had an #NES port? ..😉 I had to pay homage to a legend in gaming. 🔥 www.Patreon.com/TheArtofSaul #Maxon #Redshift3d #SideFX #Houdini #3d #render #FPS #IDSoftware #Nintendo #SubstancePainter
What if #Doom had an #NES port? ..😉 I had to pay homage to a legend in gaming. 🔥 www.Patreon.com/TheArtofSaul
#Maxon #Redshift3d #SideFX #Houdini #3d #render #FPS #IDSoftware #Nintendo #SubstancePainter
TheArtofSaul, 7 months ago to SuperMario Making more game labels for the #Patreon #Tutorial animation. Have to throw in my childhood #NES classics. 🍄🎉 www.Patreon.com/theartofsaul #MarioBros #SuperMario #Nintendo #Houdini #SideFX #Redshift3d #render #design #digitalart #3d #cgi #Maxon
Making more game labels for the #Patreon #Tutorial animation. Have to throw in my childhood #NES classics. 🍄🎉 www.Patreon.com/theartofsaul
#MarioBros #SuperMario #Nintendo #Houdini #SideFX #Redshift3d #render #design #digitalart #3d #cgi #Maxon
TheArtofSaul, 8 months ago to Zelda The finished model + texturing of the #NES #Zelda #PCB board that will go inside the cartridge. #Adobe #SubstancePainter fun along with #MOI3D and #SideFX #Houdini. #Maxon #Redshift3d #render #80s #retrogaming #Nintendo #3d #digitalart #cgi #instaart #retro
The finished model + texturing of the #NES #Zelda #PCB board that will go inside the cartridge. #Adobe #SubstancePainter fun along with #MOI3D and #SideFX #Houdini.
#Maxon #Redshift3d #render #80s #retrogaming #Nintendo #3d #digitalart #cgi #instaart #retro
TheArtofSaul, 8 months ago to photoshop Wrapped up the #Lookdev texture work in #Adobe #SubstancePainter for the front and back of the #NES #Zelda cartridge. Generic "Gray" edition, now to work on the gold cart. Can easily swap NES game cartridge labels now. The Adventure of Link next? #Redshift3d #Houdini #SideFX image/jpeg
Wrapped up the #Lookdev texture work in #Adobe #SubstancePainter for the front and back of the #NES #Zelda cartridge. Generic "Gray" edition, now to work on the gold cart. Can easily swap NES game cartridge labels now. The Adventure of Link next?
#Redshift3d #Houdini #SideFX
image/jpeg
flipsideza, 9 months ago to houdini So on an Attribute Wrangle node you can Get a value from a channel with: float cam_hieght = chf("camera_hieght"); but does anyone know if I can Set a value, so basically the reverse? I'm trying something, but it might not work ;) #houdini #solaris #sidefx #pipelinetd #pipeline #animation
So on an Attribute Wrangle node you can Get a value from a channel with:
float cam_hieght = chf("camera_hieght");
but does anyone know if I can Set a value, so basically the reverse?
I'm trying something, but it might not work ;)
#houdini #solaris #sidefx #pipelinetd #pipeline #animation