The default key mapping(for new configurations) to exit Mednafen is now only "F12", instead of both "ESC" and/or "F12" as before; additionally, a new mapping for "ESC" to close the netplay console/text popup has been added....
For years, this cartridge was one the rarest pieces of Game Boy hardware out there. It was only last year that the Video Game History Foundation managed to dump the ROM.
Now you can emulate the Glucoboy without any actual blood!
Not the way I was planning to spend half of my day today...
Sink got backed up, so I had to rip everything out, clean the pipes under pressure and then put it back together.
And then, unrelated, I noticed that there was about 200 litres of groundwater in the concrete hole where my water meter is. aaarg...
Anyway...
Cube 18 - May 2003 (UK) has just been added to the magazine catalogue.
Let’s talk about how #MarioKartSuperCircuit is a far better Mario Kart than Super Mario Kart on the SNES. Friends and I traveling together played hours of this linked together on over seas flights. Lots of good memories with this game. #GBA#GameboyAdvance#retrogaming
Here’s my #NintendoSwitch#2023YearInReview. Despite playing a lot less this year, I still played the Switch more than I thought. Oh, and I ended up guessing my top game correctly! WarioWare, Super Mario Advance 4, and Kuru Kuru Kururin all got a lot of play on the GBA app, so I figured it would be at the top. Also, you can tell which month I really got into my Steam Deck and which month I was really sick. #NintendoSwitchOnline#GBA#SNES#SuperMarioBrosWonder
Mi dicono dalla regia che esattamente 30 anni fa, #DOOM viene ufficialmente rilasciato. Che dire… fino all’altro ieri se ci giocavo non mi veniva nemmeno un pochino in mente che fosse così #retro. 👾
Ma è appena 11 anni più vecchio di me, quindi mi sa che poco ci manca e pure io divento retrò… ma allo stesso tempo irrilevante, a differenza di questo e altri giochi che saranno ricordati per l’eternità. 😥
La riproposizione per #GBA, che per l’#anniversario della #saga oggi ho messo sulla #SalaMuseoGames, è un po’ meno vecchia, ma a tratti più impressionante della versione originale per #DOS: è tipo l’unico #porting di Doom uscito decente per una console che di potenza ne aveva scarsa (altri, tipo quello per #PS1, sono stati invece ottimi soprattutto grazie all’hardware bono), senza castrazioni molto pesanti in contenuto, grafica, o gameplay (framerate incluso). La colonna sonora è un po’ diversa perché… boh? Ma è bello comunque. Tutto su un dispositivo tascabile, in un’era in cui l’unico Doom che girava sui telefonini era “Doom RPG”, la delusione. 🎁
Grazie poi alla bontà di #idSoftware, che rilasciò il #SourceCode anni dopo, sono nati #fork del motore, che rendono il gameplay migliore per gli standard odierni, oltre che migliaia di #mod che aggiungono infinito contenuto ad un gioco di per sé già carico. 🧨
A proposito di questi altri discorsi storici, c’è questo video di poco tempo fa che ne parla in modo piacevole, vi consiglio di guardarlo se vi interessa:
I just played through the demo for Goodboy Galaxy, the new #GBA#Metroidvania. It's very good. Fun, layered environment puzzles, simple mechanics that build on one another, and wonderful art. A perfect demo to show off what's been created.
After the "Castlevania" areas of the Fiendlord's castle in Chrono Trigger (https://mastodon.social/@GamesMissed/111304490109151554), I've had it in my head to play an actual Castlevania game. I haven't played Circle of the Moon since it came out over 20 years ago, so it seemed a good place to start again.
I own a #GameBoyAdvance (and an SP) but I'm playing it on my #3DS because a) I'm lazy, b) it has the largest, brightest screen of all my Nintendo portables, and c) why not? This is what #jailbreaking is for.
I remember it being harder than this, the first time around. However, the first time around I was playing it on the original #GBA with no built-in lighting, and often on the bus on the way to and from work. I'm having a lot of fun, regardless. I remember nothing from 20 years ago.
So far, I've beaten Cerberus and the Necromancer, and I've picked up the Mercury, Venus, Salamander, Golem, and Manticore cards. Just exploring the castle in whatever direction looks good to me at a given time.
Continuing my playthrough of #Castlevania: Circle of the Moon. I've now beaten the Iron Golem - not a very difficult battle. But after that, it took me a little while to figure out where to go next to make any progress. I finally found the Endless Corridor and have made it up to Adramelech.
This is a much harder boss than the three that preceded it. For each of them, I died one time only and was able to beat them on the second try. I've now died three times to Adramelech.
Mednafen 1.32.0-UNSTABLE (forum.fobby.net)
The default key mapping(for new configurations) to exit Mednafen is now only "F12", instead of both "ESC" and/or "F12" as before; additionally, a new mapping for "ESC" to close the netplay console/text popup has been added....
Edge of Emulation: Nintendo Play-Yan - Part 1 (shonumi.github.io)
Emulating the unknown: Portable music and video player for the GBA
Game Boy Advance schematics now available thanks to Reverse Engineering (lemmy.ml)
Reversed GBA PCBs on github!