media_dept,
@media_dept@mastodon.social avatar

GUI Mess

I'll create a button entirely in code
or I can add one as a Godot node
I could reference it as an image to load
so the user can press on an icon as showed
I can make it a label, a label with text
or add a box with collision detect
That requires experience that I haven't got
as to whether to make it a hotspot or not
Interaction semantics and arguing facts
Don't begin to correct my wayward syntax
This fuss over buttons to some will be petty
But I'm making a game, not making spagetti!

media_dept,
@media_dept@mastodon.social avatar

For those reading, I'm currently using button nodes with text labels - I guess? But in future I'd probably prefer the buttons to be sprites because thats how we create custom UIs, right? I'm guessing this will still be a button node of sorts but one I can 'texture' with an image? Thanks, anyone 🤠
#godot #godotengine #gameDev

Craigp,
@Craigp@mastodon.social avatar

@media_dept buttons van have a texture instead of the default visual, unless I'm hallucinating!

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