maxim, (edited ) Highlight objects #UnrealEngine5
How exactly do you do it?I'm newbie with Unreal Engine 5 and I decided to find info how to make object highlights for interaction. Here are the options I found:
- Material (PostProcess), need PostProcessVolume
- Create Dynamic Material in BeginPlay, change Parameter(s) in Material
- Create Material and use it as Overlay Material, SetOverlayMaterial in Blueprint
- Create Material (Deferred Decal) and use Decal component inside Blueprint (very strange to me)
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