homicidalrobot

@homicidalrobot@lemm.ee

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homicidalrobot,

we**, it’s*, psych*, mental*, now** (**or maybe you meant to use a semicolon instead of a comma).

Consider reading without giving input until you understand what people are talking about.

homicidalrobot,

No idea personally, but I spent my youth living in Alabama and there’s a common saying they had about Mississippi: thank god for Mississippi. If it weren’t for them, alabama would’ve been the most obese state and the least literate for a few years, though I think they’ve traded places again now.

homicidalrobot,

Perhaps when the change is actually implemented tomorrow for new users or the beginning of next month for existing users.

homicidalrobot,

In a week. The changes aren’t coming for a week. Nobody has quit because of the changes, they are quitting because they heard about an upcoming change they had the opportunity to read about on all primary storefronts the game is available on, excepting humble.

homicidalrobot,

Parrot. You misread that there are 66 countries locked out, probably in this very thread, and just repeated it. Do your own reading and learning. You are choosing to be angry with no evidence.

homicidalrobot,

A lot of people linked their PSN account in the early few days while it was integrated before it was taken down (it stopped working like most things under the extreme network stress). I know my entire static did. We had ps4s in college.

homicidalrobot,

From one monkey to another, You can’t lose what you don’t own

homicidalrobot,

It would have killed nintendo to add an ethernet port. As someone who bought the dongle, having a wired connection will NOT save you from nintendo online being the worst gaming networking service ever devised. No game benefits from it, least of all actual nintendo titles like splatoon or smash. It’s not even a problem of speed, it’s wholesale reliability issues, constant loss of connection errors. If an ethernet port was available included rather than needing to be a seperate purchase, more people would realize sooner just how truly awful the paid nintendo online service is.

I’m just still mad that I could play phantasy star online for ten hours uninterrupted on my gamecube, but now there’s not a single nintendo title that has stable online. Pokémon might let you get a raid or two before needing to reconnect. Splatoon might get a match or three before needing to reconnect completely. Smash won’t stay stable for even one full match. It’s a complete tragedy.

gmr_leon, to patientgamers
@gmr_leon@mstdn.social avatar

How do you like to approach writing about games?

I've noticed there are some folks writing at length here on their experiences playing games, so this felt like a good place to ask. Do you take notes as you play, and/or after each session, then write out full thoughts upon completing a game?

Or are your reflections compiled only after finishing a game, no notes?

I've dabbled with different approaches, and haven't really settled on a consistent process personally.

@patientgamers

homicidalrobot,

I don’t pen a word without 20 hours invested in the game unless it is a short title. I talk about the game with friends conversationally to get my thoughts in order, then I actually do a write-up if the game seems to deserve some word-of-mouth for innovation or refined design.

Sometimes, 20 hours isn’t enough for a game’s whole story, and it needs further investment to have a real analysis of scope - path of exile, elite:dangerous, any given mmo or fighting game, some 4x and rts, plenty of titles have zoomed-out takes that really take familiarity to understand.

Nothing bothers me more than clear beginner takes on a game written flippantly. Impossible to tell if someone is sharing an experience or just parroting what they read about the game when people talk about some titles recently, like gaming discussion has become infected at large by /v/ bandwagon culture.

It’s rare, but sometimes in talking or writing out how a game felt to play, I kind of change my mind about the experience. In the past few years I had the opportunity to just pick up a bunch of AAA titles as they dropped frivolously, since I sold a lot of dota 2 items from early TI events for mad steam bucks. I’ve noticed new IP in particular get a lot of hate from people who didn’t play the game at all and decided that without seeing any actual gameplay whatsoever, and going in to them I was kind of flippant myself, but by the end of the experience the gameplay always matters more than whatever the huge negative press cycle is focused on. Shitty dialogue? Level design woes? Random focus on a feature the genre typically does not have anyway? Sure, whatever, but I hardly remember anything from a game except for where the fun was derived when all is said and done.

Stephen King said the secret to being a good writer was to “Read a lot, write a lot” and keep that up. If you want to articulate your thoughts about a game, or even just improve at playing one, the same concept (practice) works all around here. I’m not going to say a disciplined approach is required for truth or validity, especially when it comes to games, but it sure helps you reach it in ways that literally just repeating what other people are saying cannot.

Play Outer Wilds.

homicidalrobot,

SPT and the multiplayer conversion (Now Project Fika, formerly MPT) are the best ways to experience the game now for a multitude of reasons. I think learning heatmaps and dead locations applies no matter how you play - and the same can be said for bullet penetration, it’s just part of the game - but there’s a neverending stream of cheaters that feel far worse to lose to than a boss you weren’t prepared for. I can get trashed by tagila eighty times and accept that gear is just forfeit, I chanced it going to factory; when I am killed by a head/eyes with no audio five seconds into a fresh raid multiple times a day there’s substantially less to learn from and improve on.

Worth noting you can get mods for SPT that change how AI behave, categorize them so some are doing a common farming route, some are moving to quest locations. It doesn’t make up for what we lost (the awkward vocal exchanges as you agree to not slay a new player at a starting quest location), but it helps retain some of the spice.

homicidalrobot,

I believe it. Multiple friends of mine updated to play and see the streets changes when this press cycle hit, a few even shared footage of suspicious noiseless head/eyes deaths while they were in enclosed spaces. If it has been long enough, just the words escape from tarkov will send some fans back, negative experiences suspended.

homicidalrobot,

It’s not limited by the DLC and you’d know that if you had done any looking into it whatsoever. You can literally, within the first hour of gameplay, access an NPC that lets you completely appearance edit as many times as you’d like for an easily obtained and infinitely renewable currency. Peoppe who want to play the game are not hindered by the DLC in that game in any way, no corners were cut to sell you anything more urgently.

It’s common knowledge that the creative designer hates MTX and chooses to put easily accessible items in the store to satisfy capcom shareholders. In later Devil May Cry, one of the purchasable mtx is quite literally packs of the orbs that pop out of every single enemy. This is unironically some of the player-friendliest MTX we’ve seen in years for single player adventure games, no actual content walled by dollar value on the disc, but people like you who haven’t even watched ten minutes of gameplay are generating infinite negative press.

Wouldn’t your efforts be better focused on actual predatory titles? There’s tens of ongoing early access titles on steam that will never ever finish, and there’s more egregious MTX schemes in capcom’s own game library. Their new IP, Exoprimal, has an obscene amount of playable content walled behind tens of hours of grind or MTX. You can make objective statements about what’s being kept from the player with titles like this, instead of propping up “I shouldn’t have to pay for customization” seeing as you literally don’t.

homicidalrobot,

It aays a lot more about someone’s personal willpower than Capcom’s greed to me. Easy to point at the greedy asks from that company, nobody else is selling a 100 USD turtle costume pack.

homicidalrobot,

You don’t understand the difference between content and convenience DLC. MTX and ads are not equivalent. The game does not show you these purchases outside the store page. You’re a bandwagon rider and that’s cool I guess, but it’s clear you have absolutely no nuance when it comes to dlc practices and you’re looking for internet points via a reddit style dunk. Nobody mentioned gacha but you, nobody mentioned nintendo (MUCH WORSE COMPANY THAN CAPCOM LMFAO) but you, maybe get a few years on before you started deciding you have a clue about the industry (or most consumers!).

After a peek, you’re a reddit content reposter so I’ll be blocking you either way lmfao

homicidalrobot,

You ignored all this dude’s salient points to argue about token legislation, then blocked him when he responded to each of your points with due diligence. You whined about posts for personal attacks, then you made THIS post. What a bigger man you are. Kudos. You should be lauded for your patience, you would never stoop to such a level. You haven’t made an ad hominem since middle school debate club. I bet you’re right proud of your reading comprehension skills and ability to research.

homicidalrobot,

You know edits are public and people can see which posts have been edited right

homicidalrobot,

You can see edit timings - meaning this gentleman is just lying about “every post being edited”. I edited the post where I mentioned it when it was posted to illustrate the point (Timestamp doubled, edit timing shows in parentheses)

In fact, you can see he edited his own posts more with quickly googled info.

homicidalrobot,

You didn’t quite read past the headline huh

homicidalrobot,

The “study you read a while ago” evolved into the one in the article when you were gently challenged? Dude that’s crazy.

homicidalrobot,

You didn’t read the article or its’ study. You linked a related (but not closely) article you hadn’t read before and just searched. The article is not claiming that splenda causes diabetes, nor is the study, but it is pointing to conditioning the pallette for sweetness increasing the risk of diabetes. It’s cute you tried to be condescending but maybe actually take the time to read the content if you’ve got time to try and be an asshole.

homicidalrobot,

Some of us want to buy tools instead of toys. 4GB was great for the xbox 360 slim. Will it run anything a sane person would get a mac for? Probably not, most mac DAW I’ve used personally are hungry and 4gb is less than the machine I had my last crash filled experience on.

homicidalrobot,

It really is. Now you have all these suggestions you’re not going to qualify. Arguing is performative and it’s clear you would rather do that than take five seconds to clarify lmao

homicidalrobot,

Here’s the thing: nobody on the internet ever wants to have a philosophical discussion with you, much less with a username like Tropical Dingdong. Nobody has to prove shit to you. I can make outlandish claims like “Crazy frog arcade racer 2 is the best racing game ever created” and not back it up at all and that’s fine. Nobody has to argue with you or give you any benefit of the doubt. I know I sure won’t.

homicidalrobot,

The most popular venues for GPT assisted confidence schemes right now is a tie between discord and twitter. Twitter allows for the utilization of short form response bots in DM and posts, discord has an ongoing AI generated art scam where a robot begs you to comission them so they can make rent. Both have extremely easy to identify playbook/flowchart type responses, and key messages they will always send to push the scam along among their generated chatter. It’s not quite nigerian prince, and it’s only getting more prominent as neither site has a handle on the current con and thus aren’t doing anything to curb it

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