lisyarus, to random
@lisyarus@mastodon.gamedev.place avatar

Several hours fighting with splines and matrices and voila, my villagers are walking now!

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jonikorpi, to gamedev
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jonikorpi,
@jonikorpi@mastodon.gamedev.place avatar
birdibirdson, to pixelart
@birdibirdson@mastodon.gamedev.place avatar
guntha, to climate
@guntha@mastodon.gamedev.place avatar
maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

Computer Vision gameplay mechanic... I changed the way markers are drawn by Draw Material Simple node. This method allows you to use material, where you can make animation. But it works only in HUD Blueprint in Event Receive Draw HUD

#gamedev #ScreenshotSaturday #UnrealEngine5 #gameplay #gamedesign #UnrealEngine #ue5 #HashtagGames

video/mp4

maxim, to gamedev
@maxim@mastodon.gamedev.place avatar

I am working on a new little game mechanic... a Computer Vision (CV) of the protagonist, an assistant program for identifying the objects he sees.

What I do: in the Blueprint -> Box Trace for Objects -> save Locations to array... In the Widget -> OnPaint function -> Draw Box

To be continued...

video/mp4

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