nivrig, to retrogaming
@nivrig@mastodon.social avatar

It doesn't immediately look like RetroArch PUAE supports games with two joystick inputs, or that use all four CD32 buttons. Is that right?

#retrogaming #amiga

PixelBandits, to VideoGames
@PixelBandits@nerdculture.de avatar

Lovely people! Come and join me for one of the best (and strangest) games of all time. Discworld and Eric Idle. A match made in silicone heaven.

https://twitch.tv/pixelbandits

stdsxezat, to retrogaming
@stdsxezat@linuxrocks.online avatar
PixelBandits, to VideoGames
@PixelBandits@nerdculture.de avatar

Come with me if you like

Retro video games
Cosy games
Streams with audience participation
Streams that welcome lurkers
Discworld
Strategy and Sci-Fi
Kind, inclusive vibes
Safe online community spaces
Dad jokes and innuendo

https://twitch.tv/pixelbandits

OutofPrintArchive, to retrogaming
@OutofPrintArchive@mstdn.games avatar

Preview for Sagaia on Sega Master System from Sega Force 6 - June 1992 (UK)

I usually always gravitate towards Darius Gaiden by default, but this past month I've been delving into the others again thanks to the Darius collections and I'm still amazed just by how creative these all were.
Brilliant series.
And I don't know what it is, but this line goes straight to my soul: 🥰
https://youtu.be/u1t2YC5CRtE?si=vhYd-Lmv9pLm-vLt&t=35

This issue can be downloaded here:
https://www.outofprintarchive.com/catalogue/segaforce.html



OutofPrintArchive, to retrogaming
@OutofPrintArchive@mstdn.games avatar
OutofPrintArchive, to retrogaming
@OutofPrintArchive@mstdn.games avatar

Review for Gynoug on Mega Drive from Sega Force 6 - June 1992 (UK)

Another one I adored back in the day.
The designs, not only of the enemies, but the levels itself is something to behold.
Blew my mind back when it came out.
This one is also available today on modern platforms.

This issue can be downloaded here:
https://www.outofprintarchive.com/catalogue/segaforce.html

#retrogaming
#Sega
#MegaDrive

Review for Gynoug on Mega Drive from Sega Force 6 - June 1992 (UK) score: 84%

OutofPrintArchive, to retrogaming
@OutofPrintArchive@mstdn.games avatar

Preview for Atomic Runner on Mega Drive from Sega Force 6 - June 1992 (UK)

Loved this one back in the day.
Somehow never hear anything about it besides a single mention in a Youtube video like every year or so.
I really should dig this one out one of these days.

This issue can be downloaded here:
https://www.outofprintarchive.com/catalogue/segaforce.html



Preview for Atomic Runner on Mega Drive from Sega Force 6 - June 1992 (UK)
Preview for Atomic Runner on Mega Drive from Sega Force 6 - June 1992 (UK)

OutofPrintArchive, to retrogaming
@OutofPrintArchive@mstdn.games avatar
stdsxezat, to retrogaming
@stdsxezat@linuxrocks.online avatar
metin, to Game
@metin@graphics.social avatar

Our small game dev team completed the Windows platform game Moon Child in 1997.

Our coder managed to revive the game, embedded in a web page:

https://proofofconcept.nl/portfolio/moonchild/

Increase the page zoom level of your browser to enlarge the game frame to a near full-screen experience.

Before playing, click on the "Enable cheat" link below the game frame, for unlimited lives.

Control Moon Child with the cursor keys and spacebar.

Enjoy!

#game #games #gaming #gamer #RetroGaming #GameDev #RetroComputing

Short animated GIF video, showing a scene from the 1997 Windows platform game Moon Child.

stdsxezat, to retrogaming
@stdsxezat@linuxrocks.online avatar
stdsxezat, to retrogaming
@stdsxezat@linuxrocks.online avatar

-Doo_Mystery_of_the_Fun_Park_Phantom

video/mp4

PixelBandits, to VideoGames
@PixelBandits@nerdculture.de avatar

Is it just me? Anybody else?

I know that technically I shouldn't be able to. But also I definitely CAN hear this picture.

#VideoGames #GamersUnite #GamingRevolution #retrowave #retrostyle #RetroGaming

gbraad, to Anbernic
@gbraad@mastodon.social avatar

The new retro gaming handheld, which runs 13 and has a 720x720 (1:1) screen is now available for a slight discount during the Dragonboat Festival time. Of course it can also run Stradew Valley, Minecraft, etc... as it comes with Play store enabled.

https://anbernic.com/products/rg-cube

OutofPrintArchive, to retrogaming
@OutofPrintArchive@mstdn.games avatar
OutofPrintArchive, to retrogaming
@OutofPrintArchive@mstdn.games avatar

Feature for The Legend of Zelda: Ocarina of Time on Nintendo 64 from GamesMaster 66 - March 1998 (UK)

This issue can be downloaded here:
https://www.outofprintarchive.com/catalogue/GamesMaster.html



Feature for The Legend of Zelda: Ocarina of Time on Nintendo 64 from GamesMaster 66 - March 1998 (UK)

OutofPrintArchive, to retrogaming
@OutofPrintArchive@mstdn.games avatar

Feature on the Pocket Monsters phenomenon in Japan on Game Boy and Nintendo 64 from GamesMaster 66 - March 1998 (UK)

This issue can be downloaded here:
https://www.outofprintarchive.com/catalogue/GamesMaster.html




Feature on the Pocket Monsters phenomenon in Japan on Game Boy and Nintendo 64 from GamesMaster 66 - March 1998 (UK)

OutofPrintArchive, to retrogaming
@OutofPrintArchive@mstdn.games avatar
OutofPrintArchive, to retrogaming
@OutofPrintArchive@mstdn.games avatar

Review for Bloody Roar Hyper Beast Duel on PSone from GamesMaster 66 - March 1998 (UK)

This issue can be downloaded here:
https://www.outofprintarchive.com/catalogue/GamesMaster.html

#retrogaming
#playstation

Review for Bloody Roar Hyper Beast Duel on PSone from GamesMaster 66 - March 1998 (UK) score: 86%

OutofPrintArchive, to retrogaming
@OutofPrintArchive@mstdn.games avatar
cosmicvoid, to gamedev
@cosmicvoid@mastodon.gamedev.place avatar

Due to popular demand, Devil's Hideout will ship with a fully-functional hotspot indicator. Press spacebar / control, and all the hotspots will glow like... stars or something. 😋

video/mp4

stdsxezat, to retrogaming
@stdsxezat@linuxrocks.online avatar
vga256, (edited ) to gaming
@vga256@dialup.cafe avatar

i'm always surprised at how overlooked Inherit the Earth is by the adventure gaming crowd.

i can understand why: it doesn't fit cleanly into the sierra-lucasarts design dichotomy, all of the characters are animals/"morphs", and the game switches between isometric and theatrical perspectives constantly.

all of those reasons alone are enough to make me enjoy an adventure game. but what stands out to me today is just how unique it all feels. the gameplay freely moves between mystery, exploration, treasure hunt and social squabbles without falling too deeply into the genre traps that have plagued adventure games for decades

even after three decades i'm surprised every time at how fascinating this little world is. i wish the dreamer's guild and talin/david joiner had be given more time and money to make games like this.

edit: he's got some very touching blog posts about his days building ITE and Faery Tale Adventure which I linked to here:
https://dialup.cafe/@vga256/110840512207550271

#adventuregames #retrogaming #dosgaming

Hundstrasse, to retrogaming
@Hundstrasse@retro.pizza avatar

Random thoughts: I get that they were different technologies to what came before, but why did Nintendo and Sega decide to make their 16-bit era light guns look like.... That??? The Nintendoscope and the Menacer are both ridiculous designs for a light gun. One you're supposed to hold like a bazooka, and the other has a double eyepiece?!?

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