maxim,
@maxim@mastodon.gamedev.place avatar

I began to make the logic of the interaction of the cable with the protagonist. I don't want to make a rope that will wrap around objects. I probably add the cable to the inventory, and not drag it behind the character

video/mp4

glassbottommeg,
@glassbottommeg@peoplemaking.games avatar

@maxim I'm assuming you're not even remotely using the built-in cable system/component in Unreal, right?

Took a few swings at making that thing stable and... woof.

maxim,
@maxim@mastodon.gamedev.place avatar

@glassbottommeg I tried to do something similar based on a Cable component before, but I realized that it is difficult or impossible, some parameters cannot be changed dynamically... the Cable component shows itself well for tasks where it is not necessary to change the position or length, more for creating an environment or connecting two points

video/mp4

jargon,
@jargon@mastodon.gamedev.place avatar

@maxim You could make an entire game out of an intern desperately trying to sort out the network cabling nightmare in a server room 😂

inkican,

@jargon OMG - that'd be an awesome phone game. "'Where's my Water?' - meet 'Where's my LAN port!"

@maxim

jargon,
@jargon@mastodon.gamedev.place avatar

@inkican @maxim I'd play it!

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