igalia,
@igalia@floss.social avatar

This one was about #GamingOnLinux! Our colleague
@multics69 has been on a quest to remove stuttering from games, by going all the way down to the kernel process scheduler. He's been working on a new gaming-oriented scheduler that has potential to also improve other kinds of interactive workloads. And it's implemented in #eBPF 🤯

Same person during the talk, a convoluted graph in the slide shows dependencies among scheduling tasks and how they interact waking up each other.

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