Tearcell, 24 days ago Definitely annoying that there aren't a lot of resources for mid ranged maps. At least I think 400m x 400m is mid range. My flat 100x100 had no issues, but things got complex quick when we made a realer map. Here were the bakes btw. #godotengine #navigation #3d A much simpler mesh bake. Same map but it's not cutting around objects the mobs can push through.
Definitely annoying that there aren't a lot of resources for mid ranged maps. At least I think 400m x 400m is mid range. My flat 100x100 had no issues, but things got complex quick when we made a realer map.
Here were the bakes btw.
#godotengine #navigation #3d
A much simpler mesh bake. Same map but it's not cutting around objects the mobs can push through.