alienmelon,
@alienmelon@mastodon.social avatar

new post!
Solo-Devs and Risk-Takers (An Artistic Exploration of Experimental Tools)
https://www.nathalielawhead.com/candybox/solo-devs-and-risk-takers-an-artistic-exploration-of-experimental-tools
"Exploring experimental digital work will always be very new by principle that this is an ever growing possibility space where anyone’s wildest dreams can be made true…”

wildflower,
@wildflower@giantheart.social avatar

@alienmelon I spent the last 3 years building a digital poetry journal as a solo-developer.

I've tried to bring accessibility into the design choices, but I feel terrible that I don't have a font size menu yet. I've done my best to build secure and reliable cloud sync, but there are some indicators of security that can only be purchased like the certificates you mentioned.

Thanks for reminding me to judge my work based on my circumstances 😌

alienmelon,
@alienmelon@mastodon.social avatar

@wildflower @alienmelon imo the fact that someone without all the advantages would try their best to make something accessible, like you, speaks volumes to the quality of work and sets standards because people with advantages don’t always even care that much… thank you for the thoughtful comment. that sounds like a wonderful project too 🙏✨💖

Jeltron,
@Jeltron@pocketpixels.club avatar

@alienmelon This makes me wonder if I'm even a solo dev because I have other people's music in my projects. I'm afraid I'm just not able to make any music I like or want to use.

alienmelon,
@alienmelon@mastodon.social avatar

@Jeltron @alienmelon it’s an interesting point (or discussion) because in other conversations about solo dev things like that came up too… but i think solo dev is a spectrum really because imo it’s all about the art of resourcefulness. you use whatever you have or can to make your thing. you grow these skills to do things you’re initially not good at over time.

alfredbaudisch,
@alfredbaudisch@mastodon.gamedev.place avatar

@alienmelon great article!

As an addendum to your 1st paragraph, I also would like to see Ludum Dare also separating works between solo and teams.

The sad "enshittify everything" era we live 😢 :
"Sometimes I think I’m looking at a reality where experimentation on computers will all be a thing of the past, because the decisions driving tech are made by millionaires and wealthy CEO’s who will nickle and dime tech to death with cloud subscriptions and forcing devs into expensive storefronts."

alienmelon,
@alienmelon@mastodon.social avatar

@alfredbaudisch @alienmelon this is true. i haven’t even thought of that for game jams but solo devs definitely deserve that type of support in that aspect too. imo it has become quite a source of hope for me to see solo dev projects and how amazing one person can make something against all these odds. speaks to overcoming so many disadvantages AND that it’s still possible to do that.

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