maxim,
@maxim@mastodon.gamedev.place avatar

Gamedev stress is when you go to PlayStation website to find out the verification status, and you see a bug to be fixed, which has already been fixed in current build. Launching the game from activity works on my side, but not work on tester side

maxim,
@maxim@mastodon.gamedev.place avatar

For over a month, my day has started with mentally preparing myself to open console sites to find out the game's verification status. And every time it's either "see you tomorrow" or "fix or add something and go through the bureaucratic process again"

afreytes,
@afreytes@mastodon.gamedev.place avatar

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  • maxim,
    @maxim@mastodon.gamedev.place avatar

    @afreytes yes, it can be interesting, I had many such nuances

    maxim,
    @maxim@mastodon.gamedev.place avatar

    On Nintendo the process is a bit simpler, I had several iterations to fix bugs related to the terminology and appearance of the button. But for two weeks the game has been in the status of being tested. And it's surprisingly long

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