They badly needed a good showcase as the Xbox brand is in self inflicted turmoil... and they got it I think. It was great.
Lots of big games and new IP to look forward to.
Not announcing a Pro console when PS5 are about to announce one for this year will probably lead to further console sales erosion but I think they've just given up on hardware now.
@GossiTheDog imo refocusing on getting better gameplay and features out of the same hardware when graphics hardware performance per watt has largely stagnated is a good move.
For those who aren’t aware, Microsoft have decided to bake essentially an infostealer into base Windows OS and enable by default.
From the Microsoft FAQ: “Note that Recall does not perform content moderation. It will not hide information such as passwords or financial account numbers."
Info is stored locally - but rather than something like Redline stealing your local browser password vault, now they can just steal the last 3 months of everything you’ve typed and viewed in one database.
It's funny how I've seen multiple people talking about how Microsoft Recall doesn't take pictures of DRM media, as if this was a conscious decision the Recall team made, and not just a natural consequence of how screenshots already work on modern windows.
@foone yeah it's literally just a case of "the DXGI stack can't see it because the image isn't decoded until it hits the hardware", and naturally they're using DXGI for the screenshot stuff because that's where everything gets composited.
@coldclimate@jtruk yup! done a fair bit on twitch but I'm pretty new at it in general. sorta dropped myself in at the deep end. seemed to go pretty well though :D
@coldclimate@jtruk there's a link in the pinned post on my profile. custom thing instead of a cloud service because I don't like their weird rules and retention policies.
is anyone familiar with a method of extracting a stillframe image from a particular timestamp of a video that considers temporal information from neighbouring frames, in order to produce a still image that looks more like what we perceive during playback? non gen-ML based solutions strongly preferred.
regular frame extraction tends to have blocking artifacts and other quality issues that are harder to perceive in realtime.
I assume something along these lines exists for video forensics.
@nyquildotorg the footage isn't interlaced so deinterlacing wouldn't be much use. I'm aware of the deblocking filter but from what I can tell it just postprocesses the still image rather than considering motion vectors and other temporal info to inform the process. although if it does do that, that would be useful to know.
@nyquildotorg I'm not really worried about frame presentation cadence issues as this is a video directly shot on a camera without being converted to an alternate frame rate. I just want a single still frame that doesn't carry the compression artifacts that are visible when you extract a single stillframe. When the video is playing back your brain does a bunch of perceptual work (persistence of vision, etc.) to hide the issues that are apparent in a single still frame.