Remember, if you're inventing a religion it should have an aspect that is completely absurd and ridiculous. And, quite possibly, the only part that is true.
#worldbuilding prompt 5/28/24
On this day in 1830, the Indian Removal Act was passed. Among other things this led to the Trail of Tears. What indigenous populations have been brutalized and displaced in your world to make way for 'civilized' colonists? #ttrpg
Where in New York City would a young person live who has two part-time jobs that don't pay particularly great, but who (for magical plot reasons) doesn't have to worry about healthcare expenses, appliances breaking, or other such stuff that poses a major financial risk for real-world (non-magical) people?
Small apartment, solvent parents who can help in a pinch, the character is, for lack of a better description, a liberal, intellectual, scientifically-minded young person (20s).
I've never set foot anywhere in the US, let alone New York, so I have no clue.
Related: it would be amazing if there were a website for writers where they could collaborate on maps of their home towns, describing areas (i.e. "the poor quarter", "the filthy rich white people quarter", "the quarter where students live", etc.), giving descriptions of land marks, party streets, vacation spots, hospitals, etc. – everything a foreign writer would need to plausibly enough describe a character living in that city without huge mistakes like placing a poor character in the "ivy league DINKY trust fund" neighbourhood.
📢 New Blog Post! 🌌 Dive into the world of Aermundi with our latest blog, "Practicum on Fictoscience in Fantasy: Creating a Lived-In World." Explore the blend of magic and technology and learn how to create immersive fantasy settings.
Doing some #worldbuilding for my #kaendor videogame and defining the laws and mechanisms by which magic works.
I created something that looks logical, consistent, and functional. But there's just no interesting consequences or questions that result from that, which would set off compelling stories or mysteries.
That's very much useless worldbuilding.
It adds information to process, but does not add anything.
@golgaloth Why can't the workers also teach the management the same lesson - that they are lucky to have a job. Especially given they lack or refuse to practice any productive skill.
With the recent Northern Lights occurrence, I'm #worldbuilding thinking about all the the weird beautiful stuff aberrant Aurora Borealis could represent in #TTRPG settings and games. What kind of amazing discoveries does it hold? What terrifying truths hide behind its beauty?