@OutofPrintArchive Once you have the stages routed, it kinda feels like you're just doing The Thing anyway, over and over, so maybe that's why it didn't bother me as much that, like you said, the stages in Journey of Dreams don't have as much replay value. But the bird was definitely shittier than the ideya captures.
I guess it's different for everyone, but I still enjoy trying to perfect a route and getting just a few more points till this day, same way as I'm still playing Sega Rally and trying to perfect those 4 tracks all these years later.
Somehow, there's so much nuance and subtlety in both of these that they keep me engaged, nearly 30 years later. 😁
Then again, I grew up on 70's and early 80's arcade cabinets, so score chasing is basically in my DNA.
Oh, this just made me remember something else!
One of my favourite podcasts: RetroForceGo!
With the one and only Chad Concelmo, who would end up working for Nintendo of America afterwards for 11 years, before moving on to Square Enix last year.
It starts off a little rough, but ended up being something truly special.
Récupérer les photos enregistrées sur Wii (Chaîne Photos) avec un PC ou un Mac.
J'ai dumpé la nand via #BootMii et je l'ai extrait pour l'émulateur Dolphin (Windows).
Sur Dolphin, je démarre la Chaîne Photos, je met en diaporama sans zoom, et je fait des captures d'image.
Voilà
I thought I was going to be getting something of a guilty pleasure. At worst, something that might be so bad it's good, but nope! It was just plain bad.
I know the game has its fans but I did not enjoy the level design. I have never liked the ''walled off areas'' ''kill all the enemies'' level design.
I'd still like to try the Wii version at some point.
@Judeau
It's an acquired taste for sure. And you need to be able to handle a lot of jank, but I do have quite a bit of fun with the series.
It really is braindead and nowhere near on the level of the better games in the genre, but it certainly does have its charm in its own way.
....which were originally developed for the GameCube, were updated with many of the features that were first implemented in Corruption, such as a new control scheme based on the Wii Remote and Nunchuk. 🎮
Other changes include faster load times, updated textures, bloom lighting, and 16:9 widescreen support. 📺
The credits system from Corruption was incorporated into the first two games. 🏆
@repeatro I fully agree, even though I feel like the 2D games have aged a bit better. Precision platforming in Metroid Prime is a pain and going through the same area multiple times can become a chore.
That is kinda true for the 2D Metroids as well, but IMO platforming in 2D is much easier than in 3D and requires less concentration. And most hard platforming areas in e.g. Super Metroid have an easy way around once you've cleared the area and gotten the next upgrade.
🇩🇪 In #MonsterHunterTri steht heute unsere erste dringende Quest an: ein paar Ludrothe zu erlegen! Nachdem wir unseren Job erledigt haben, findet sich außerdem ein Besucher aus Fernost in Moga ein.
🇬🇧 Today, our first urgent quest in #MonsterHunter Tri awaits us: slaying a few Ludroth! After we fulfilled our job, a visitor from the Far East also arrives in Moga.