terence, to random
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My 30 entries for 2023. Managed to do all save one (Day 5) with , , or in . Made possible by @tylermorganwall, who's created a marvellous world of light and shadow accessible with a language that's "only for stats".

terence, to random
@terence@fosstodon.org avatar

#30DayMapChallenge: Day 17: Flow. Rivers over shaded relief of Switzerland.

#rayshader-#rayvertex adventures, an #rstats tale

video/mp4

terence, to random
@terence@fosstodon.org avatar

Here are three takes on John Snow's iconic visualisation of cholera in 1854 London, all done in the . Which one do you prefer—illuminated globes (left), lines (top right), or cel-shaded globes (bottom right)? I can't decide.

-- adventures, an tale

A visualisation of cholera deaths in 1854 London (a modern rendition of John Snow's map) using lines
A visualisation of cholera deaths in 1854 London (a modern rendition of John Snow's map) using cel-shaded globes

tylermorganwall, to random
@tylermorganwall@fosstodon.org avatar

A 5x improvement in rayshader's software rendering speed ain't too shabby...

Context: My original software rendering implementation was a quick-and-dirty hack that took advantage of the fact that I had already written an OBJ exporter and my software renderer had an OBJ importer, so I could link the two with little additional effort by writing/reading the scene to the filesystem. With caching it was okay, but that initial write could be painful for big 3D models.

#RStats #rayshader #rayvertex

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