boilingsteam, to linux
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boilingsteam, to linux
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majorlinux, to Steamdeck
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MrEUser, (edited ) to boomer_shooter in What do you think about Strafe

STRAFE is a roguelike first-person shooter game that immerses players in a unique, constantly changing gaming environment. With ÜBER-GORE technology, the game depicts enemies exploding with fountains of blood, marking your territory as you navigate through randomly generated levels filled with different enemies and power-ups. Players adopt the role of a Scrapper, surviving the nightmarish terrains on an extremely dangerous mission at the edge of the galaxy. The game also includes a variety of gameplay styles, insane weapons, blood-thirsty enemies, and deep secrets. Game modes include CAMPAIGN, a single player roguelike FPS adventure, STRAFE ZONE, a leaderboard-based daily challenge, SPEED ZONE, a weekly challenge to achieve the fastest time while eliminating 90% of the level’s enemies, and MURDER ZONE, a survival test through ten rooms of slaughter.

STRAFE pays homage to classic 90s shooters, particularly evident in its low-poly aesthetic, the fast-paced action reminiscent of Quake and Doom, and its love for nostalgic details. Its gameplay merges roguelike decision-making with twitchy move-and-shoot action, offering increasing enemy variety as players progress. The game’s procedural generation spawns enemies in each room or behind secret wall panels and rock faces. Despite the rather basic AI, the threat of permadeath instills a tense survival instinct in players. The primary weapons, while impactful, lack a satisfying auditory feedback, leading players to prefer the more diverse array of pickup weapons.

Despite the impressive homage to the '90s era, STRAFE struggles to evolve beyond its foundational features, which are limited to shooting, enemies, movement, and a final boss fight. Its procedural generation seems to clash with the meticulous level design and item placements intrinsic to classic shooters. Other minor issues, such as excessive visual clutter and obtuse HUD symbols, obscure important pickups and gameplay perks. Limited resolution options and a small FOV range also detract from the experience. The soundtrack, a mix of retrowave synth and electronic beats, would be more fitting for a game set in the '80s, slightly misaligning with the game’s nostalgic 90s vibe.

#playable #steamdeck #boomer_shooter #strafe #retrofps

boilingsteam, to linux
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boilingsteam, (edited ) to Steamdeck
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75% of Steam Games Ever Tested are now either Playable or Verified on the Steam Deck (that's 13306 games ever tested at the time of writing).

boilingsteam, (edited ) to random
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Discovered something while going through the verified and playable data for the recent titles on the Steam Deck.

Valve and their partners are more often than not validating the games BEFORE they even release. And that's not just for games in early access, even some games that are only planned to be released in 3 months are already validated!

#steamdeck #linuxgaming #linux #playable #verified

boilingsteam, to linux
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boilingsteam, to linux
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boilingsteam, to random
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Latest Stats for the Steam Deck #Steamdeck

Bahadir,

@boilingsteam the playable category is very underrated. There are games in there like #bioshock which are not verified simply because you have to pull up the touch screen keyboard at some point in the game. Compare that to #dota2 which is also #playable but not really. I think steam needs another category in between.

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boilingsteam, to linux
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boilingsteam, to linux
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boilingsteam, to linux
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boilingsteam, to linux
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