Tearcell, to math
@Tearcell@mastodon.gamedev.place avatar

Im currently working on trajectory systems and forgot what tan() does and I kinda am embarrassed about that. Also I'm awful at trigonometry apparently. Haven't thought about it in a couple decades!

#indiegamedev #math #gamedevmath

Tearcell,
@Tearcell@mastodon.gamedev.place avatar

Gra, the only way I'm getting the 'basic' formula to render right is if I negate the whole Y axis, which seems to go against the formula.

(y= v0 * t * sin(angle) - .5 * gravity * t * t)

#gamedevmath #godotengine

image/png

  • All
  • Subscribed
  • Moderated
  • Favorites
  • JUstTest
  • mdbf
  • ngwrru68w68
  • InstantRegret
  • magazineikmin
  • thenastyranch
  • rosin
  • khanakhh
  • tacticalgear
  • Youngstown
  • slotface
  • Durango
  • kavyap
  • DreamBathrooms
  • anitta
  • ethstaker
  • GTA5RPClips
  • modclub
  • tester
  • provamag3
  • osvaldo12
  • cisconetworking
  • everett
  • cubers
  • normalnudes
  • megavids
  • Leos
  • lostlight
  • All magazines