Here's a short video of daily progress highlights while working on my #bevyjam 4 entry "Go Tower Go" following the theme "well that's a LOT of entities!"
Trying to make a game about recycling of a huuuge landfill. I gave up on making trash fancier and made it into a simple voxel world. At least it's an infinite one.
working on a “road” building game for this year’s bevy jam, it is my first time doing any kind of pathfinding, and it is still pretty buggy but it mostly works. let’s see how this ends up 👀
Super glitchy and no idea where I'm going with this, but I have something close to a game loop! Still unsure if I'll have something to submit though... #bevyjam#bevy
Slowly getting there with my entry for #bevyjam
The theme is "That's a LOT of Entites". My idea is you are a hero holding off a horde of enemies to let as many people evacuate as possible. You are scored by how many entities you kill. #rustlang#bevy#gamedev#gamejam