sarajw, to art
@sarajw@front-end.social avatar

ASCII art. Who else did this stuff?

I miss it and wonder if I should get into it again...

And some tags: !

ansivideos, to art
louie, (edited ) to random

Introducing Womprat, the font you’re looking for.
http://womprat.xyz

compfu,
@compfu@mograph.social avatar

@louie Is this a mockup or a playable game? I like how this looks like centipede.

I remember a time when all games where just one font 😉 #ascii

Kyzrati, to random
@Kyzrati@mastodon.gamedev.place avatar

In this week's Sharing Saturday, u/Empty_Tomb shared some nice-looking mapgen samples and ideas: https://old.reddit.com/r/roguelikedev/comments/12utg67/sharing_saturday_463/jhaprhk/

Comes with an interesting writeup, too :D

image/png
image/png

Kyzrati,
@Kyzrati@mastodon.gamedev.place avatar

"Syldur" by u/jamsus is also a cool-looking Sil-Q/Symbaroum mashup they've started back up again: https://old.reddit.com/r/roguelikedev/comments/12utg67/sharing_saturday_463/jhbz3e8/

image/png
image/png

loadhigh, to random
@loadhigh@bitbang.social avatar

Game 51: Tommy's Trip-Up (1995), by Tommy's Toys.

Every turn you and your opponent use a card from your hand to mark one on the table as your own to try and make groups of claimed cards in certain shapes (e.g. 5-in-a-row), or to sabotage your opponent's attempts. Whoever creates three shapes first wins!

Simple but fun enough for a while.

Unfortunately the game isn't bug free. In my short time playing I encountered two, one of which that cost me a victory. Traumatizing.

#retrogaming #ascii

The game could've done with some real graphics for the cards.
Moments before the disastrous bug struck.
Victory!

littlebitspace, to ascii
@littlebitspace@mas.to avatar
Geouug, to gamedev
@Geouug@peoplemaking.games avatar

Time for an post!

is a classic , complete with graphics and a .

Glyphscape originated as a nested in a hacking simulator game in 2019. The parent game has been shelved indefinitely as the scope of an ascii-based game was much more appropriate for my skill set as a programmer (or rather my lack of skills in other areas of ).

I will be posting updates here, both to document new features, and to explain bits of code that I believe will be helpful for other developers.

Access to the game is limited to internal testers at the moment, but there are plans an Alpha release in the near future.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • anitta
  • thenastyranch
  • rosin
  • GTA5RPClips
  • osvaldo12
  • love
  • Youngstown
  • slotface
  • khanakhh
  • everett
  • kavyap
  • mdbf
  • DreamBathrooms
  • ngwrru68w68
  • megavids
  • magazineikmin
  • InstantRegret
  • normalnudes
  • tacticalgear
  • cubers
  • ethstaker
  • modclub
  • cisconetworking
  • Durango
  • provamag3
  • tester
  • Leos
  • JUstTest
  • All magazines