...techniques of the eight main characters from the original game were further balanced for competitive play. 🥇
The Mega Drive/Genesis release has a size of 24 Megabit and includes an additional game mode based on Hyper Fighting with a turbo mode. 🥊
🕹️ Trivia about the game consoles of our childhood
...Mystic Quest in Europe. Sword of Mana was the fifth release in the series. 🏹
The gameplay of Sword of Mana is an expanded and modified version of the original gameplay with elements added from later games in the Mana series. ⚔️
🕹️ Trivia about the game consoles of our childhood
...to enable a cheat or other effects. 🎮
The Konami Code was created by Gradius developers finding the game too difficult to play through during testing.
They created the cheat code, which gives the player a full set of power-ups (normally attained gradually throughout the game). After entering the sequence using the controller when the game was paused the player received all available power-ups. 🚀
...Konami of America senior vice presidents discomfort with the religious connotations of the title Akumajō Dracula, which he believed translated as "Dracula Satanic Castle". 🧛
🕹️ Trivia about the game consoles of our childhood
..beat 'em up game for the Sega Genesis, and is considered one of the greatest video games of all time. 🏆
Streets of Rage 2 was coded by the same programming team that did the first title of the series. To make it possible to add more features and additional memory cache, the programmers improved the Mega Drive cartridge specifications. 👨💻
🕹️ Trivia about the game consoles of our childhood