Since posting about the excellent Doom 32X hack, someone pointed out there's a great mod of the 32X's Mortal Kombat 2 as well!
I suck horribly at the game, but it looks way better and has more frames of animation. Much more arcade-perfect!
Kevin wanted to stream the local game nights so here we are!
Stop by and hangout with Kevin, Alan, and I while we play a classic game: Mortal Kombat Shaolin Monks !
So I just got done playing Mortal Kombat on my iPhone, and I wanted to unpack my thoughts on it, mobile gaming, and accessibility across mobile systems. So, I never thought I'd ever be playing Mortal Kombat on my phone. I mean, this is a little iPhone SE 2 with 64 GB storage and 3 GB RAM. And yet, on my AirPods Pro 2 even, I'm able to win fights, in the classic combat tower thing. My account is at like level 11, and I was able to even drag my Fujin card to be my main team member. Your main is in the middle, BTW.
Anyway, look at this though. The whole time, from navigating the interface, and in battles, VoiceOver is on. The app uses a Direct Touch Area during battles, then switches to an interface view when done. So, during battles, a tap or swipe is sent to the app, but the app can still send text to be spoken by VoiceOver. Then the interface is navigated using VoiceOver's usual commands. This isn't using some self-voicing screen reader made by the devs. And while one could do that on Android, the user would have to turn off TalkBack, and the game creator would have to design a whole self-voicing interface for the thing. And y'all know what? That's fucking sad. It's sad that people with Android can't play a game cause Google can't possibly have spent resources over the last ten years to make frameworks that devs can make intuitive, powerful, seemless experiences with. And I'm not saying this game is perfectly accessible either. It'll tell you VO functionality on the iPhone isn't perfect yet. But on the iPhone, game developers can use this stuff, and Injustice 2, not the original, has this kind of stuff too, although I wasn't able to get far into it. And if big studeos like NetherRealm can do this much, it ain't because it's the right thing to do as much as it's gotten easier and better to do this. The iPhone can definitely be a great gaming system, even for blind people.
Throughout his life, Dr. Phillip Ahn has overcome countless obstacles to pursue his dreams and encounter unique experiences like becoming #ShangTsung in #MortalKombatII. 🐉🩺