Hey, #gaming friends who are more with it than I am… I finally finished the game that was holding me back from starting #BaldursGate3, but I already feel choice paralysis about character creation. What classes have you enjoyed playing? Or if something wasn’t fun, what should I avoid?
I’ve played D&D since the 80s, but this will be my first BG game.
I've put 40 hours into Baldur's Gate 3 and I'm giving up on it. I've played turn based games, rpgs, and larian games without problem but BG3 just isn't clicking for me. I just find the game to be boring. There's nothing that draws me in and keeps me playing. I'm starting to think I just don't like popular games. This isn't the first time I've dropped a game that everyone else seems to love.
🎶 VIES
🎵 TOUTES VIES MORTELLES
🎶 ATTEIGNENT INÉVITABLEMENT TÔT OU TARD LEUR DATE DE PÉREMPTION
🎵 LES ÂMES
🎶 COURENT À LEUR PERTE
🎵 EN FEU
🎶 POUR UNE DURÉE EXAGÉRÉMENT LONGUE
Raphael, de #BaldursGate3, imprimé en résine et peint main pour un client.
Un professeur polonais. Sans doute pour faire peur aux élèves. Ou demander des conseils stratégiques.
Rolled credits on #BaldursGate3 yesterday at 162 hours. The endgame was a bit of a tedious slog, and I could nitpick endlessly, but wow, what a tour de force this game is. I did do an absolutely unapologetically goody two-shoes route and it was much more satisfying than in a lot of other games where the "good" ending is a sort of bland default. For example, it's a bit tricky to do this:
Oh dear. Hello, another gaming rabbit hole. I am on my second playthrough of #BaldursGate3 and I smell two more at the very least, one of them as a bard. Never thought I’d ever, ever play a bard, but those chatterbox skills…
I've seen people say that Baldur's Gate 3 was lightning in a bottle, and I think that's totally incorrect. It's pure and simple, Larian Studios did the work. The work they did on their previous games (Divinity: OS 1 & 2) built the foundation that allowed them to create BG3.
Larian is NOT a typical AAA dev... I still consider them indie, despite their size. Indie simply means that they do not have to answer to a publisher. While this was D&D, they simply purchased the rights and Hasbro did not have any input in the creative process.
Larian works on projects they love. They create what they want to create. They seek community feedback after a certain point, but ultimately, they are in charge. They do not focus on monetization schemes or addictive mechanics... they just make good games. They earned this. It isn't lightning in a bottle... it's math. #bg3#baldursgate3#larianstudios#gamedev
Hubieron más quejas sobre bugs y mal desarrollo en #Cyberpunk2077 que en #BaldursGate3 por ser más vistosos. En #BG3 no habrá tanto t-pose, pero funcionales... Objetos que desaparecen, que quedan bloqueados bajo el suelo, que son de misión principal pero no están marcados como tal, personajes que se resbalan de plataformas por errores de colisión y mueren cayendo al vacío, compañeros que se quedan inmóviles sin capacidad de interacción, bloqueos en el online...
Día que jugamos, día que pasa.
#today I had a lovely lie-in and been playing one of my dark urge playthroughs of #BaldursGate3. I’ve got one in the final act along with my first character and having also started half a dozen other good-leaning characters, it’s fun to shake things up.
In #cat#health news, Lola is eating well and the gabapentin helps that, plus pain, stress and shakiness. She and Sapphy are enjoying the garden, and I’m enjoying watching them. We saw a #bee on a dandelion, first bee I’ve seen this year.
I think I give up on #BaldursGate3, I’m not even halfway but I’m bored out of my mind :/ Not to mention the bugs, the UI, the camera, etc. I wanted to get to the end but even at the lowest difficulty I just can’t with the combat parts.