aeva, (edited )
@aeva@mastodon.gamedev.place avatar

graphics research lifehack: you can cut out a ton of paywall scams and inscrutable academic wankery by excluding "we present" from your searches

aeva, (edited )
@aeva@mastodon.gamedev.place avatar

edit for tact: If you're an academic who is more concerned with spreading knowledge than "publish or perish", please let the take away here be that you will be more successful at communicating ideas to the people who need them if you eschew excessive formalism and traditional obfuscation. I'm tired of wading through hundreds of papers that seemingly exist only to pad out CVs and plump up paywalls.

topher_batty,
@topher_batty@mastodon.acm.org avatar

@aeva seems like an unnecessarily mean-spirited dunk on academics, yeesh, but regardless, I don't quite get it -- how does appending "we present" achieve your (I presume) goal of avoiding academic writing? there's no shortage of verbose and inscrutable papers that start off that way.

aeva, (edited )
@aeva@mastodon.gamedev.place avatar

@topher_batty appending -"we present" not "we present"! The hyphen is important because it eliminates virtually all academic papers from searches results. Consider the reverse though: if you only want to read academic papers, you can remove that hyphen, and bam, only papers and paywalls.

aeva,
@aeva@mastodon.gamedev.place avatar

@topher_batty I'm annoyed that when researching certain topics that are very hot for academic publishing, search results tend to be clogged with dense papers that are intentionally written to be as inscrutable as possible. I gather there's people whose whole jobs are to write as many of these as they can. The purpose of this seems to be something other than communicating useful ideas, because there's much clearer ways ideas like these can be expressed.

aeva,
@aeva@mastodon.gamedev.place avatar

@topher_batty perverse incentives tied to funding clog useful resources and makes finding information difficult. does that sound familiar?

aeva,
@aeva@mastodon.gamedev.place avatar

@topher_batty do try to be a little thick skinned. I'm in a bad mood today because my body is falling apart and I've read hundreds of We Presents and Novel Methods that omit important details, and it's largely led to a great deal of wasted effort.

julian,
@julian@fietkau.social avatar

@aeva IME the biggest factor is that academics are often simply bad at writing. The eternal style guidance by journals and educators boils down to "clarity above all else," but many brilliant computer scientists have no clue how to convey a series of thoughts in a way that makes sense.

Though strict length limits on paper submissions can hurt additionally. I've gotten "your definition could use an example" in reviews, oddly they never seem to say what should be cut in exchange. 😏

@topher_batty

aeva,
@aeva@mastodon.gamedev.place avatar

@julian @topher_batty maybe so, but it seems unlikely that such a deeply rooted cultural problem will be solved in a time frame anyone can be proud of, and so it's up to the rest of us to route around it.

topher_batty,
@topher_batty@mastodon.acm.org avatar

@julian @aeva tangentially, this reminds me that last week on a whim I pushed a chunk of one of my papers through an LLM asking it to rephrase it in the style of a gamedev blogger (and then also in the style of James Joyce, and of a historic European explorer). Amusing results, but also not a particularly effective solution!

aeva,
@aeva@mastodon.gamedev.place avatar

@topher_batty @julian gotta also round it out with some sweet graphics limericks

aeva,
@aeva@mastodon.gamedev.place avatar

I would have more respect for the medium of academic computer science publishing if it was more common to see papers to the effect of "we tried this thing that sounded like a really cool idea, and let's be honest you thought about it too, but--surprise--it turned out to be absolute dogshit. Just a complete disaster. Total waste of time. Calling this a slideshow would be generous.", but instead usually people just fluff that sort of thing up so reviewer 2 can't tell it didn't quite work out.

beeoproblem,
@beeoproblem@mastodon.gamedev.place avatar

@aeva from reading in other science related articles/blogs (e.g. In the Pipeline discussing academic chemistry papers) this is a problem with academia as a whole.

Journals apparently don't like papers that consist of, say "1001 chemicals that looked like a new painkiller but didn't work"

tess,
@tess@chaosfem.tw avatar

@aeva when I was working on my PhD, I joked that I wanted to make a conference or journal of negative results

But, of course, it wasn’t really a joke, I think it’d be great to have a venue for “we tried this, here’s what we did, it failed miserably, so here’s the path you should avoid if you’re interested in also working on this”

aeva,
@aeva@mastodon.gamedev.place avatar

@tess seriously

tess,
@tess@chaosfem.tw avatar

@aeva I mean, it’d have to be a surprising failure to be publishable, and unfortunately if you’ve done your job well in explaining the failure it probably makes it look obvious (which is already enough of a problem sometimes with reviewers for positive results, if you explain things so clearly that they then assume it isn’t interesting enough to be “novel”)

However, if the most obvious path doesn’t work for some non-obvious reason it’d be nice to warn others and get some credit for it before they make the same mistake

c0dec0dec0de,
@c0dec0dec0de@hachyderm.io avatar

@tess I came up with a neat theory, but then I disproved it with this experiment should totally be publishable!
It’s like two papers in one! I came up with a theory that fires all these things. I disproved that theory.
@aeva

gsuberland,
@gsuberland@chaos.social avatar

@aeva a friend of mine spent a week or so going down a rabbit hole of a novel parameterised data compression technique which in the end turned out to be optimal with a set of parameters that made it behave identically to an existing well-known technique, which was pretty cool. essentially an accidental derivation from alternate principles. but, of course, not considered publishable.

Canageek,
@Canageek@wandering.shop avatar

@aeva Chemistry has been fighting with that problem for decades, if not longer. It is hard to get negative results published, and even if you do, you aren't going to get cited, as what will people say?

"We didn't use the reaction described in citation 18, as we read the paper and found out it didn't work."

aeva,
@aeva@mastodon.gamedev.place avatar

idk, I think there's an ample space for retreading on the failures of others and finding interesting new information, or at least confirming empiricism.

This is, after all, a whole mood:

Canageek,
@Canageek@wandering.shop avatar

@aeva Oh true; Derek Lowe did some really good blog posts on the topic about ten years ago, wish I could find them now

beeoproblem,
@beeoproblem@mastodon.gamedev.place avatar

@Canageek @aeva it's equal parts amusing and distressing how well that meme applies amyloid beta studies and seeing Derek's increasing levels of frustration about the literal billions of dollars it's wasted over the years

aeva,
@aeva@mastodon.gamedev.place avatar

It's totally possible to be honest! I saw a SIGGRAPH talk titled "Learning From Failure" once, and let me tell you, there was a lot of failure in that talk and it was a great time.

kwramm,
@kwramm@mastodon.gamedev.place avatar

@aeva project management papers are what you want to read then. They're probably still busy analyzing what went wrong in Heathrow Terminal 5 over a decade ago. But that's okay. They can write freely about failure because nobody in the real world reads any management research

aeva,
@aeva@mastodon.gamedev.place avatar

@kwramm unless people are publishing computer science papers to management research journals, I think you are missing the point

kwramm,
@kwramm@mastodon.gamedev.place avatar

@aeva well that's the problem with computer science - or it's real world application - nobody reads management papers (nah, mate. I got a 2 day Scrum certification!) Besides, reading papers about failure is always enlightening (and often entertaining too). If connect the dots, you'll find a lot of the same crap goes wrong in our industry as well...

aeva,
@aeva@mastodon.gamedev.place avatar

@kwramm if I were to read a management journal, would I realistically find anything documenting what to expect if one were to, say, as a hobby project, try to render signed distance fields as variable density point clouds using a fast screen space voronoi approximation to fill the gaps?

rf,
@rf@mas.to avatar

@aeva I once went to a thing about people's tech failure stories with the rule that you couldn't attribute what you heard to the person/company telling the story

aeva,
@aeva@mastodon.gamedev.place avatar

@rf that's a cowardly rule, but it's a start at least

Atridas,
@Atridas@mastodon.gamedev.place avatar

@aeva the talk about nanite that actually was "here's all the shit we tried before we found something that worked" is one of the best talks I've seen

aeva,
@aeva@mastodon.gamedev.place avatar

Dang. I apparently came up with my hack for removing academic articles from google searches on the very last day it would work, because, uh, wow. I can't believe google finally took search out behind the barn.

klara,
@klara@wandering.shop avatar

@aeva Wait does - seriously not work in Google search anymore??

I was just thinking about trying out this Kagi thing, and then I saw that they're So Excited about AI, but now I don't even know what to do. Resigning myself to "Bing with a condom" just doesn't feel great, especially because it's not like they'll be better than "Google with a condom" about anything, and it's not like the condom-providers can actually help with quality?

fl0_id,
@fl0_id@mastodon.social avatar

@klara @aeva yeah Kagi is lost too. I still have hopes for stract, which you could in theory even host yourself

klara,
@klara@wandering.shop avatar

@fl0_id @aeva This is reminding me a bit of searx, which seemed cool, but even aside from the "you're just getting an anonymized amalgam of existing search from various places, with all its problems" aspect, any given searx instance would either become unresponsive or get blacklisted by various actual search providers like half the time, and I don't have the patience to run my own instance of anything.

Which I guess is to ask, does stract improve on any of this? What's it using under the hood?

fl0_id,
@fl0_id@mastodon.social avatar

@klara @aeva I haven’t tested it sufficiently, but it is not decentralized, probably exactly for these reasons and the suggest not everyone run their own crawler. They do have their own crawler, so it’s not just an amalgamation of bing or google. They have f e optics which are similar to kagi lenses to tailor your search. While centralized is a failure point it makes sense for this, and at least code-wise they are more open then kagi.

fl0_id,
@fl0_id@mastodon.social avatar

@klara @aeva I don’t know anything about their governance or future plans. (And license is AGPL)
Crawler docs link: https://stract.com/webmasters

fl0_id,
@fl0_id@mastodon.social avatar

@klara @aeva it’s written in rust. I also don’t know the die of their current index or things like that. I might write to them to inquire about metrics/docs, governance and funding

aeva,
@aeva@mastodon.gamedev.place avatar
fl0_id,
@fl0_id@mastodon.social avatar

@aeva @klara which is the ew part, rust?

aeva,
@aeva@mastodon.gamedev.place avatar

@fl0_id @klara affirmative

aeva,
@aeva@mastodon.gamedev.place avatar

@klara I feel like it's more than prime time for a robust no-bullshit search engine to swoop in and dazzle us all, but idk.

aeva,
@aeva@mastodon.gamedev.place avatar

@klara this is a problem where the only real solutions must have paranoid queers in a basement continuously downloading the entire internet energy. it's a lot of work to do it right

operand,
@operand@todon.nl avatar

@aeva I've seen a few conferences/workshops that have started using a model of "you submit a paper minus the evaluation but with a detailed methodology, we accept or reject it, and then you carry out the experiments and we publish it regardless of the results" which is quite interesting. Dont know if its enough to solve this though.

aeva,
@aeva@mastodon.gamedev.place avatar

@operand it certainly sounds like a good idea. I guess whether or not it worked could be the topic of the keynote for the following year

shiz,
@shiz@mastodon.social avatar

@aeva gonna do my stinking best for you to mention as much failure as permitted in the paper I'm working on 😶

aeva,
@aeva@mastodon.gamedev.place avatar

@shiz I believe in you :D

topher_batty,
@topher_batty@mastodon.acm.org avatar

@aeva publishing failures is an idea not without merits, but realistically if the only thing you change is (somehow) removing the incentive to publish mostly things that work well / better, many of the other issues you mentioned would be worsened. The space of "stuff that was a wrong/foolish/flawed idea" is quite large, making it even easier to flood the literature with half-assed, poorly written, unnecessary papers to dig through. Careful what you wish for.

aeva,
@aeva@mastodon.gamedev.place avatar

@topher_batty hm I think you're making a bit of a bad faith leap there on what I had in mind

RedGlow,
@RedGlow@mastodon.gamedev.place avatar

@aeva can most academics be more concerned about spreading knowledge than publish-or-perish, though? The ones I know have their livelihood hanging on a rope because of the publish-or-perish mechanism, and for how much they love their field of study, they, well, love more having food and a roof above their head :-/

(not saying this is true for everybody, clearly, but I fear this is the situation for most people working in academia rn)

aeva,
@aeva@mastodon.gamedev.place avatar

@RedGlow you are correct: one cannot reasonably expect positive systemic changes to be driven by people who are thriving under perverse incentives.

mjk,
@mjk@hachyderm.io avatar

@aeva RIP to my abstract, fallen at the first hurdle

aeva,
@aeva@mastodon.gamedev.place avatar

@mjk the search actually helped me come across one of your projects that was directly relevant to the query https://www.mattkeeter.com/projects/swingline/

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