media_dept,
@media_dept@mastodon.social avatar

This threatened my sanity. Happy with a menu scene and its UI in #Godot, I copied the controls and buttons to a new menu scene. Changed the script in each button & it seems I had to edit each signal too. Then on testing I get buttons linking to the wrong path. I find they've changed their path themselves. Impossible? I re-edit wrong buttons, get them working but other buttons stop working. I edit those, test, some work but others now need re-re-editing. Seems signal related? #gameDev

Tearcell,
@Tearcell@mastodon.gamedev.place avatar

@media_dept I find copying or duplicating in Godot can be hit or miss. Some things are referenced across files in ways you wouldn't expect unless you open up the tscn file and check manually. Animations are a big offender I don't think people realize, though most people I think know about resource sharing and having to make them unique.

Signals can get annoying just in general, which is why I usually connect them via code only, so I know exactly where they are going.

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