Während #Hasbro im Q1 insgesamt verliert (-24%) zeigt #WotC ein starkes Wachstum um 7%. Digital and licensed game sales am stärksten mit +14%, Tabletop gaming gesamt +5% und Magic the Gathering #MtG +4%
@slyflourish Somewhere in your wide-ranging repository of great GM advice, you once recommended starting with the players' first major choice in a scenario/campaign. Naturally, I can't find this now I'd like to bookmark it/quote it. Do you remember this from a video, a blog post, or a post on social media? Many thanks for all your work,
what is the best way to keep blogs in my radar? I know rss is a thig but how do I keep a rss feed that won't go away because proprietary company a or b shut down or whatever?
One of the coolest parts about getting involved in the #ttrpg space as a designer and joining mastodon was seeing @slyflourish favorite my introduction post. I remember reading SlyFlourish's blog back when I was first learning to DM back when I was maybe 13? Really cool just to think that Mike Shea has seen something I wrote (even if its just an introduction post).
Trying to figure out rules of thumb for choosing monster levels for parties of various tiers in the #CypherSystem, and there are a whole lot of very intense folks online proclaiming, "CYPHER IS NOT CONCERNED WITH COMBAT ENCOUNTER 'BALANCE'!!!!11!!1!" rather than providing actionable information.
Like, I get enjoying the unpredictability of things, but is there something wrong with wanting to know where the peak of the distribution is? #TTRPG
@KeithAmmann I definitely had this problem in my Numenera game. I’m all good with the idea of improvising encounters based on the situation but I really need some sort of benchmark to know how to describe and approach the situation.
@KeithAmmann I also had trouble determining when a cypher creature should attack more than once or attack multiple foes. The books make it sound like you can just do it but it drastically changes the difficulty of a creature.