ManyRoads, to random
@ManyRoads@mstdn.social avatar
ManyRoads, to random
@ManyRoads@mstdn.social avatar

"Reframing the US policy debate on a ‘long war’ in Ukraine"

"The US risks facing the same escalation risks under worse conditions if it does not help Ukraine liberate its territory through a series of successive counteroffensive operations.
The West has a profound ability to shape the outcome of the war in Ukraine. The West’s problem is not capability; it is perception."

https://www.understandingwar.org/backgrounder/reframing-us-policy-debate-%E2%80%98long-war%E2%80%99-ukraine

#Biden #EU #Pentagon #Military #War #Ukraine #NATO #Putin #Russia #Weapons #US #WW3 #ISW

ManyRoads, to random
@ManyRoads@mstdn.social avatar

"Having served for over 30 years in the US Air Force, and on 7 combat tours, Col. Jeff Fischer separates the facts from fiction on why the US should be sending Ukraine F-16s, right now, if we want Ukraine to win.

Breaking Russia’s ability to wage war. Ultimately, sending F-16s will save both military and civilian lives by hastening Ukraine’s victory over Russia."

https://www.kyivpost.com/videos/16331

#Biden #EU #Pentagon #Military #War #Ukraine #NATO #Putin #Russia #Weapons #US #WW3 #Jets #F-16

ManyRoads, to random
@ManyRoads@mstdn.social avatar
ManyRoads, to random
@ManyRoads@mstdn.social avatar
fullmoonstorytelling.com, to DnD
@fullmoonstorytelling.com@fullmoonstorytelling.com avatar

In 5th edition D&D I create a lot of rogues. This is a change for me, for in my earlier forays into Dungeons & Dragons, I mostly played clerics, bards and paladins. Part of the appeal of the rogue in 5e, is that it has became the main skill-monkey class. Mostly mundane there are interesting stories to be told via the mastermind, the inquisitive, the scout and the propagandist.

One thing I find lacking for three of those options is the narrative around using a weapon that knocks opponents unconscious. While the rule set allows any weapon that does enough damage to kill to be declared a non-fatal blow, there’s something about an mastermind smacking a thief upside the head with a baton and knocking them out.

https://fullmoonstorytelling.files.wordpress.com/2022/08/14836265730_f05ef11df3_o-e1659825189185.jpghttps://flic.kr/p/oB2JV1Common within the literatures that inspire our game are also tales about short staves that flip about stabbing with the point and smacking with the side — see various interpretations of Sherlock Holmes. My campaign needed one of these because a player in Uprising and Rebellion Campaign Two is a streetsweeper. Their broom handle makes sense as a weapon for them.

And so, the baton and the short stave were born.

Baton

Type: Simple | Cost: 5 gp | Weight: .5 lbs | Damage: 1d4 | Type: Bludgeoning | Properties: Light, Finesse

Short stave (broom handle)

Type: Martial | Cost: 5 cp | Weight: 2 lbs | Damage: 1d8 | Type: Bludgeoning | Properties: Finesse

The baton is just a refined club so that you can play as Sticks from the Vlad Taltos Saga. The short stave (broom handle) is based on the rapier, the current best weapon for a rogue, but merely bludgeoning and cheap.

There’s nothing game breaking from these additions. There’s no power creep.

There is a whole lot more story. And that’s the whole point to Full Moon Storytelling — story creep.

https://fullmoonstorytelling.com/2022/08/06/batons-and-short-staves-two-new-finesse-weapons/

AmiW, to art German
@AmiW@mastodon.online avatar

Artist: in - City: UK 🇬🇧 - Title: "ART IS OUR BEST WEAPON" 🥊-

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