I’m at an interesting point I think with #kbin and my testing.
I’m really hoping to try to leverage it to build some community around some topics like certain games ( #apexLegends or #beatSaber for example ) as a potential alternative for the chirp social groups, but at the same time I feel like a few lingering missing federation implementation pieces, particularly the lack of Signed Fetches /Authorized Fetches in kbin would make for a bit of a bumpy experience for non-admins on other platforms since I know a lot of instances do use and require Authorized Fetches to interact with them.
Hmm. I also know that #kbin is seeing a huge amount of attention right now making for a very busy developer so I’m just musing at this point.
Meanwhile, I’m working on an initial draft of the Japanese translation for kbin which I hope will be ready soon. It’s going to be a bit rough in places, but considering how little many Japanese know about Reddit, there won’t be as many conventions of translation as other platforms.
My article on Linux players getting banned on Apex Legends again was updated. EA continue the bans, and repeatedly tell people it was correct with no reason being given. EA have yet to reply to me on this for a statement.
Confirmado.
No juguéis a nada que use #EasyAnticheat a menos que podáis deshabilitarlo y jugar por LAN como hicimos nosotros en #EldenRing.
Easy Anti-Cheat (en declive desde que fue comprado por #EpicGames) ha sido demostrado como vulnerable a ejecución de código remoto durante el último torneo de #ApexLegends, que ha quedado suspendido. Esto implica que se puede instalar #malware sin vuestro consentimiento al estar jugando en una partida "protegida" por Easy Anti-Cheat.
Genshin Impact is nominated for Best Ongoing Game at The Game Awards 2023 (www.ign.com)
Awarded to a game for outstanding development of ongoing content that evolves the player experience over time....