I tried out Standable v2.0 for a bit in VRChat, it's pretty cool! It does an impressive job of simulating full-body VR tracking without the expensive sensors.
The main bug I found was that the 'seat estimation' feature is supposed to switch to a leaned back position when a chair is detected, but it doesn't always work. Maybe the upcoming bug fixes will solve that? #vrchat
C'est marrant j'étais sur VRChat et y'avais un japonais qui était là mais qui parlais anglais correctement et quand j'ai dit que j'étais aller à Osaka il a trouvé ça cool car il est né là bas. Et y'a un deuxième mec qui a dit "ah mais tu parles japonais" et ils ont discuté en japonais tt les 2
puis y'a un troisième gars qui est arrivé en parlant japonais et qui a expliqué qu'il a des grands parents jap mais qu'il est américain et qu'il a appris le japonais dès le collège pour ses grands parents et pour une copine qu'il s'était fait à Osaka et du coup ils faisaient beaucoup de blague sur l'accent d'osaka. C'était marrant d'entendre du japonais parlé en soirée par des gens bourré. Ça change du japonais que j'ai entendu en tant que touriste xD
What's that? It's a bat! @lupomancer is ready to flap around whether in fluffy plush softness or squeaky sleekness!
Finished texturing with height mapping for stitching and latex seams including glued overlaps and appropriate plastics for the eyes and claws. ^^ Really happy with how this turned out!
Some more screenshots, closer-up views on the upper body and on the legs, especially to highlight stitching and seams and the rubbery creasing and folds added around joint areas on the legs, and a back-of-the-wings view for plush mode highlighting the stitching outlines. :kay_happy: #VRChat#3DArt#FurryArt#SubstancePainter
The completed work on making @lupomancer an inflatable latex hyena last night during the stream! Glued-on spots raised in height, panel overlap seams from the panels of latex glued together, and a proper sheen to fit with the final result! Really happy with how this turned out!
Still gotta figure out hiding the valve properly when clothes are on -- maybe I'll default the avatar to squeaky with a toggle to turn it off. #VRChat#SubstancePainter#3DArt