@elmiko You know, what? That would actually explain a lot!
If it's supposed to be a game, there is no point in making it easy or practical. You just have to learn by trial and error the patterns you need to advance to the next level, just like in Lost Souls or something. They don't have to make sense or serve a purpose, it's the process of figuring it out that's important.
Thank you, that covers a lot of technical decisions that were baffling to me!
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