grumpygamer,
@grumpygamer@mastodon.gamedev.place avatar

Interesting talk about Git and games. The speaker misses the biggest issue with use Git in games and that is file locking. Two artist working on the same file is not mergable. The art in RtMI had to be source controlled in SVN, which I hated. Space wasn't an issue. I ran my own Git sever. File locking was.

https://www.youtube.com/watch?v=5UwIrQjLS8E

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