Tearcell,
@Tearcell@mastodon.gamedev.place avatar

Blargh! All day trying to figure out why an Area3D wouldn't register a hit on my GridMap in #godotengine and it turns out it was the Jolt Physics engine!

Gotta set a specific option in the project settings if you want that interaction!

Annoying but that's #gamedevlife I suppose.

#indiegamedev #godot

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