Igigog,
@Igigog@mastodon.gamedev.place avatar

@SirLich I guess, the real question is "based on the sigil, are there interesting decisions player can make?". If the "Elite" sigil is basically "you should get really close or really far", there is no decision to be made, so it's not useful. On the other hand, if it were to signal type of the enemy (melee, long range etc), I can see the potential to make decisions and be surprised by how underprepared I am when a boss level enemy arrives

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