Advocate

@Advocate@kbin.social
Advocate,

My version is simpler; copper, gold, and iron patches which restore 1-3/3 of durability, limited to one patch per item to avoid OP.

I like undocumented mending, but it can never be secret.

Advocate, to mcsuggestions

"inhibit natural creativity" is an outright lie

My creativity is infinite by not having a way to sit down and by not having vertical slabs. There's no way in the game to do these things no matter how creative you are. A trap door is (usually) not a substitute for a vertical slab and and there's literally no way to simulate sitting down. That's Microsoft saying they don't want to, it's nothing to do with us. And that's just the top two things on their rejected page.

Advocate,

Voice chat is rejected for no reason.

Advocate,

"When you are making your redstone suggestions, please note that Java and Bedrock will not have the exact same the same redstone systems.

..means they don't care to bring Redstone into alignment. They could have made it the same when they made it but they want to take bedrock in a different direction.

Advocate,

Torch/light in your hand has been evaluated for its impact on gameplay and rejected.

Being able to see what you're doing has been rejected...

Advocate,

Sleeping bags. Beds are unique so it is highly unlikely there will be any additional furniture items like them.

That's no reason at all. It's widely requested and wouldn't harm gameplay in any sense so Why is it rejected?

Advocate,

Combined slabs. If you're thinking "putting two different kinds of slabs together" would be great, it is! It just isn't going to happen.

Why?!?!?!?! Mere rejection is a slap in the face of every Minecrafter who wants the feature.

Advocate,

"Mummies/Pyramids. Mummies are too similar to husks."

Just replace husks with mummies. No one is attached to husks and the change would not negatively effect anything.

And why reject pyramids? A desert temple is already a pyramid, just not epic.

Advocate,

It looks like they'd be too hard to distinguish. i recommend some other ways of displaying them with a higher resolution.

Advocate,

Just because they're both bones, i don't see why that indicates they should be buddies, or what advantage there would bring.

Advocate,

I like Curse of Fragility but the rest just seem overblown, obnoxious, gimmicky, obnoxious.

Ancient update idea, the caveman

The idea is a new mob similar to villagers, the caveman. They will have a smaller forehead, smaller nose and wear a tattered cloth coat reaching to their knees. They can be found in ice spikes and you have to thaw them out. You can find 5 "biome" types, cold ocean, warm ocean, below sea level, below hight level 0, and one that...

Advocate,

I had this idea but it was more about different levels of age for villages, some ruined, some abandoned, some cursed, some from various levels of development...

What "rejected" ideas would you like to see in the game?

There are plenty of ideas that Mojang has said that they don't plan to add, such as the ones on this official Previously Considered Suggestions List. Even so, are there any such ideas (or ideas generally viewed as "modded" by the community) that you think would fit in vanilla and should be added regardless?...

An isometric view of a Minecraft-styled, 4-legged oak table.
Advocate,

I like a simple version, like a Parson's Table, shaped basically like a scaffold, dyable, acts like an invisible item frame, connected textures remove extra legs.

Advocate,

Trying to be reddit and starting out with a slew of rules are both bad ideas. Loosen up and invite people to talk about things that are Not welcome on reddit, ffs.

Advocate,

Leaving side the dynamics, just change them to mummies FFS. And have them summon that whirlwind thing.

Advocate,

"carpeted" didn't make any sense. maybe "arranged"

Advocate,

definitely like the thicker bamboo option, but while you're at it, why not have it get slifgtly skinnier at the top like a stalactite?

as for the leaves, i think they should be much less squarish, either rounded off or more sparse (individually, not overall amount), perhaps something using connected textures.

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