Playing Football Manager 2017 as the manager of Coventry City, who were predicted to end up in the relegation zone. When I joined and suggested that we could play for a promotion place within the first season, I was nearly laughed out of the dressing room - but look at me now!
Heute gibt es über den Tag verteilt meine Games of the Year. Wobei das keine Auszeichnung ist, sondern lediglich die Spiele sind, die ich dieses Jahr durchgespielt (oder zuende gespielt) habe. Dazu kurze Erläuterungen von mir. Wer nicht möchte, dass ich die Timeline vollspamme, kann die folgenden Hashtags stummschalten:
Alle Jahre wieder versenke ich zahllose Stunden in diese Spielereihe. Es macht einfach immer wieder Spaß, ein Team zu übernehmen, junge Spieler zu scouten und den Club aus den Schulden zum Erfolg zu führen.
Der #FM23 ist tatsächlich einer der schwächeren Teile und ich habe so wenig gespielt, wie seit vielen Jahren nicht mehr. Das mag aber auch an den anderen Spielen dieses Jahr liegen.
Oh look! If you check out Manchester United's training facility on maps and zoom in, you can see some people training on the pitches and setups for other training drills.
I don't really watch football anymore but still find it somewhat interesting.
Also tempted every 6 months or so to start up a game save of #FootballManager... but don't because I already lack 'free time' and probably don't need to spend what little I have managing a spreadsheet.
yet another update #devlog video on my #FootballManager game made with #golang and #fyne
I made loads of UI improvements, like Ordering players in Roster by Position, and Implemented the Match Details view.
finally another update #devlog on my #FootballManager game made with #golang and #fyne
After a few days of working on things that are not really easy to see in a video, I finally managed to showcase the Events triggering and Time simulation.
Now you can simulate time going by and events will trigger News or Emails, which you can action.
I also implemented a custom parser to add links inside the text of a RichTextWidget.
today for the #devlog of my #FootballManager game with #golang and #fyne
I implemented a way to answer emails and so to trigger events (with possibly more emails and news).
This will allow your decisions to influence the game state.
Also decided to redesign a bit the Team Details view leaving a bit more space for Team stats when I will add them.
Today I implemented the first chain of events/actions that will allow the player to get hired by a Team.
If certain conditions are respected you will get a contract offer, if you accept it, your decision will trigger you getting hired and it will allow you to manage the team.
the whole game mechanics will work around this system.