#Shopware 6.6.2.0 released containing 44 bug fixes and cool improvements, especially for developers, for example #typescript support for extensions, automatic compiling of JS/SCSS of plugin sub-bundles, #meteor component library in administration etc.
This project is actually a byproduct of another big thing I'm working on.
Currently, I use YNAB for budgeting, but I've been putting sustained effort into getting my data out of the cloud and self-hosting everything.
I started researching options for budgeting software, and I really couldn't find anything I liked or that felt like it had enough features.
I decided, then, to just whip up something in Excel... which led me to the discovery of Office.js and the ability to build Add-ins for Excel using web tech.
Thus, vue-excel was born.
I may eventually release my budgeting tool for Excel, when it's feeling a little more mature and stable. Stay tuned... ❤️
Still only on a feature branch, but over the past few days I've been working on updating https://thi.ng/geom to add support for polygons with holes and paths with holes (or more generally support for sub-paths, e.g. multiple curves). Since both of these shape types are containers of multiple geometries and therefore require in some situations (e.g. shape conversions) different handling than the other shapes with a single boundary/geometry, adding support for these also includes updating a dozen or so polymorphic shape operators/functions and unfortunately will involve a few of breaking changes. For instance, some of these functions are returning an array of shapes now, instead of just a single one. Also related, some of the other geom support packages (e.g. https://thi.ng/geom-axidraw, https://thi.ng/geom-sdf) will have to be refactored more and partially have been already (likely only internally, though)...
As part of this work, I've also just added example #160(!!!) to demonstrate & test out some of this new functionality:
Congrats to the 9 applicants who got accepted into GSoC with GNOME! 🧑🎓
They'll be working on
• Rework Bustle's Diagram
• Add TypeScript Support to Workbench
• Port Workbench demos to Vala, new library
• Create a web IDE for Tracker SPARQL (2x)
• Mobile/touch support for Papers
• More durable synching for FlatSync
• Port libipuz to Rust
• Add support for the latest GIR attributes and gi-docgen formatting to Valadoc
Buah-eh... until the TypeScript ran the way I had to have it for WebComponents it had taken me forever to search for libraries and I hadn't even started writing the code tests yet… 🤦♂️🤷♂️
Extension.js: a plug-and-play, zero-config, cross-browser extension development tool with built-in support for #TypeScript, #WebAssembly, React, and modern #JavaScript.
Async/await in #TypeScript is essentially “direct style”. It will be interesting to see if Effect, a monadic effect system, will take off, as a case study for #Kotlin & #Scala — although for “direct style”, these have the advantage of context parameters.
For those interested in using reactive attributes in SVG elements using https://thi.ng/rdom, I hope you'll find this small new example and comments/explanations helpful:
In the landscape of software testing, the choice between a do-it-yourself (DIY) approach to mocking and utilizing mocking frameworks is a pivotal decision for programmers. While mocking is indispensable for code reliability, its overuse or incorrect implementation can introduce complexities and fragilities within test suites....
State management in frontend development deals with maintaining the state or data knowledge across multiple application components. It’s an essential concept while working with frontend JavaScript and TypeScript frameworks and libraries.
Press 1 - 6 to select/launch/reset any of the examples
Press Space to download screenshot
Apart from the raster bars and lissajous curve all other demos can be interacted with via mouse
Open the browser console to see the (already transpiled) source code of all examples
Example #1: Scribble & color cycling
Hold down left mouse button to cycle the colors (the current palette is also always shown in bottom-left corner). Nice, powerful oldskool effect, which is actually easier to do with these indexed, non-RGB pixel buffers[1]
Example #2: Lissajous bobs
The spheres are actually 2x2 tiles of 8x8 pixel sprites with one color slot chosen as transparency. Drawing 100 spheres here, but could be a lot more...
Example #3: Raster bars
This oldskool effect is achieved via HSYNC interrupts only, i.e. no lines are being drawn — for every single pixel row we simply change the color value of the first palette entry. The text is also only being drawn once, at startup...
Example #4: Particle system
Simple particle system (2k particles) with the emitter position linked to the mouse. 6% probability for larger particles.
Example #5: Random pattern
Classic oldskool generative art, here by defining 4 custom bitmap font characters and then drawing a single randomly chosen char per frame
Example #6: Bitmap font editor
Select a character on the RHS to edit in the left box. Left click to set a pixel, right click to clear it. Press Delete to clear the char entirely. The system supports proportional width fonts and the little red triangle can be moved horizontally to adjust the width of each char... Clicking on the Save button will download a JSON file of the font's binary data (9 bytes per char: width + 8 data bytes)
Rethinking Mocking: DIY Approach vs. Frameworks on examples in PHP and Typescript - SarvenDev (sarvendev.com)
In the landscape of software testing, the choice between a do-it-yourself (DIY) approach to mocking and utilizing mocking frameworks is a pivotal decision for programmers. While mocking is indispensable for code reliability, its overuse or incorrect implementation can introduce complexities and fragilities within test suites....