In the Roadmap we promised to unveil a fresh white paper and new branding next week, and we will deliver. The white paper is all there bar the i-dotting and t-crossing, and we’re really looking forward to sharing our new public face with the world.
Good progress on folders and mnemonics this week too.
I'm looking again at static website builders now that Safe Network is happening (beta this month, launch in October).
I was set up to deploy my #dWeb blog simultaneously to web and Safe Network using #ReactStatic but sadly that is no longer maintained (but still works).
So I'm working on one using my favourite #Svelte. Also trying #Publii, a WYSIWYG site editor which looks interesting. Not the best UX but could help a lot of folks get online, on web and the #decentralised#p2p#SafeNetwork.
So here we have it folks. A path to guide us through the final turns of the journey and across what to some might feel like a finish-line, but is the start of a new future.
On top of what our expanding team is working on, you’ll have lots of opportunities to be involved directly in this roadmap—and be rewarded for getting stuck in.
This week has seen us working on the remaining tasks to be tidied up before beta and the next testnet. Plus there’s been lots going on with comms behind the scenes.
ICYMI: MaidSafe (remember them) have appointed a new CEO to take Safe Network from beta to launch and are starting communications today, with online events starting tomorrow (Xitter spaces), and new roadmap this week.
New CEO is @forthebux who helped take Gala Music and Gala Games to massive success in a few months.
Our new CEO Bux will be taking many of the partnership and commercial activities off David’s hands, leaving him free for some serious thinking and able to really get his hands dirty once again.
Bux has masses of experience in Web 3 projects, most recently Gala, and is a perfect fit for our project.
New staff members will join soon to help us with the AI aspects of the vision.
@leo Certainly not out of choice, but as the project nears launch the team felt it had to be where the key audience is in number to gain the necessary traction.