bevy, 10 months ago #Bevy 0.11 is out now! It features SSAO, TAA, Morph Targets, WebGPU, Granular Shader Imports, Parallax Mapping, Robust Constrast Adaptive Sharpening, Schedule-First ECS APIs, Gizmos, ECS Audio, UI Borders, Grid UI Layout, and more! https://bevyengine.org/news/bevy-0-11
#Bevy 0.11 is out now!
It features SSAO, TAA, Morph Targets, WebGPU, Granular Shader Imports, Parallax Mapping, Robust Constrast Adaptive Sharpening, Schedule-First ECS APIs, Gizmos, ECS Audio, UI Borders, Grid UI Layout, and more!
https://bevyengine.org/news/bevy-0-11
beemdvp, 10 months ago @bevy #bevyengine does not mess around. The releases are always frequent and pretty damn big. Awesome job as always team! Looking forward to more!
@bevy #bevyengine does not mess around. The releases are always frequent and pretty damn big. Awesome job as always team! Looking forward to more!
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