iGGiPhD,

Here's a talk @pyrofoux did for the Strange Loop conference - it is now available online.

It presents a theorem he discovered about procedural generators, and the insights it gives us about the challenges of designing PCG without ending up with a vast amount of noisy artefacts (oatmeal)

https://www.youtube.com/watch?v=nq5C82Nn7XM

#research #talk #gamedev #procedural_content #oatmeal

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