I have added a new chapter on Extrinsic vs. Intrinsic rotations to our #PlayStation module.
Since the yaw, pitch, and roll sequence of rotations of our ship is always based on the last rotation (respecting the pilot's view), it was important to explain the math for both cases.
Extrinsic rotation rotates yaw, pitch, and roll values around a fixed coordinate system, XYZ (red rotation frame below).
But look at this sequence of yaw-pitch-roll rotations; The chain of transformations does not match what we expect to see from the pilot's view. Do you agree?
Was anyone else raised to believe the worst financial decision that would immediately bankrupt one's family was to consume an item from the Hotel mini bar?
I mean, a thief better steal the wallets & all bags from our room before opening a bag of peanuts from that fridge!