johngabrieluk

@johngabrieluk@mastodon.gamedev.place

Software engineer, composer, gamedev. Aro, he/him.

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johngabrieluk, to gamedev

I just released my first #pico8 game! It's a very different beast, compared to using conventional game engines - the fact that it's so limited makes it satisfying to do stuff like transparency effects, which would be trivial otherwise. In short: it puts the fun back into making small games.

Anyway, here's Kugelblitz: The Heist! It's a maze-game with a slight stealth twist. Hope you enjoy!

https://johngabrieluk.itch.io/kugelblitz-the-heist
#gamedev

video/mp4
video/mp4

johngabrieluk, to gamedev

Ex Aeternum Redux is now published! This might just be my most ambitious jam project ever - a small-scale Myst-like, made in just nine days.

https://johngabrieluk.itch.io/ex-aeternum-redux

#gamedev #godotengine #godotwildjam

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