Final Fantasy 7 Rebirth co-director says making Sephiroth playable was the 'best way to allow the player to understand his point of view' (www.techradar.com)

"We wanted the player to feel more empathy with Sephiroth, and that's why we believed that making him playable was the best way to create a bond with the user. After the flashback, in fact, the players begin to witness the corruption of the Soldier. Sephiroth goes from being the legendary soldier to becoming an evil creature."

Final Fantasy 7 Rebirth Rating Reveals Pools of Blood, Deep Cleavage, and a Clue to Aerith's Fate (www.ign.com)

Final Fantasy 7 Rebirth's February 29 release date is getting closer and fans are finally learning more and more about the game. Square Enix confirmed it will feature new story content centred around Zack, and perhaps even incorporate backstory for Sephiroth included in mobile game Final Fantasy 7 Ever Crisis.

Final Fantasy Could Ditch Numbers for Future Instalments (www.pushsquare.com)

Speaking with GQ Magazine, producer Naoki Yoshida admitted it’s something he’s mentioned to his bosses: “Maybe it's about time we removed the numbers from the title,” he observed. “For example, you have Final Fantasy 14. You get a new player coming in and it's like, 'Wait a minute, why do I have to play Final Fantasy...

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