vingtroiseize, to amiga
@vingtroiseize@mastodon.world avatar
metin, (edited ) to amiga
@metin@graphics.social avatar

In early 1993, Commodore hadn't released hardware specs for the new AGA Amiga computers. So me and my game dev partners decided to create a demo trilogy, using self-discovered AGA chipset features.

The second demo was called 'Mindwarp', and I still love to listen to our music composer Ramon Braumuller's 4-channel soundtrack.

More info in the "Team Hoi game devs" section of https://linksta.cc/@seven

Check the hashtag for more tunes.

metin,
@metin@graphics.social avatar

In early 1993, Commodore hadn't released hardware specs for the new AGA Amiga computers. Our little game dev team created a demo trilogy, using self-discovered AGA chipset features.

Here's a 4-channel Techno track by our music composer Ramon Braumuller for the "Hoi sAGA part III"

For more tunes and info, check the other posts in this thread, the hashtag and the "Team Hoi game devs" section of https://linksta.cc/@seven

metin,
@metin@graphics.social avatar

In early 1993, Commodore hadn't released hardware specs for the new AGA Amiga computers. Our little game dev team created a demo trilogy, using self-discovered AGA chipset features.

Here's the second 4-channel track by our music composer Ramon Braumuller for the "Hoi sAGA part III"

For more tunes and info, check the other posts in this thread, the hashtag and the "Team Hoi game devs" section of https://linksta.cc/@seven

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