mstankiewicz, (edited ) to random Polish
@mstankiewicz@pol.social avatar

A pozwolę sobie podzielić się nagraniem, w którym @dromdan, @mikolaj i ja bijemy nowy rekord serwera @FOSSGralnia w #Mindustry - 103. fale. To ponad 2 razy tyle, ile wyniósł poprzedni rekord, czyli 44 fale!
Do obejrzenia na kanale @fossgralnia.tv@tube.pol.social!

https://tube.pol.social/videos/watch/fe2074e7-0cbf-4748-9f60-9ee2dd94d390

gnulinux, to linuxgaming German
@gnulinux@social.anoxinon.de avatar

FLOSS-Game Highlight: Mindustry, ein äußerst positiver Factorio Konkurrent

In der weiten Welt der Videospiele, wo Blockbuster um Aufmerksamkeit buhlen, gibt es immer wieder kleine Perlen, die leicht übersehen werden. Mindustry ist so ein Exemplar.

#linuxgaming #FLOSS_Games #Mindustry #LinuxGames #Linux

https://gnulinux.ch/floss-game-highlight-mindustry-ein-open-source-factorio-konkurrent

o76923, to random
@o76923@kitty.social avatar

I have been enjoying #Mindustry. It's a solid Factorio-like that runs on my phone. One thing that has surprised me is how much frustrated enjoyment I've been getting out of fighting the logic system. It's been forever since I didn't have access to all the convenience of objects, iterators, and functions but it's surprisingly satisfying to find out that I still know how to do this stuff. Or at least that I can puzzle it out from principles.

dezentrale, to random

Programm heute für die @chaoszone

13⁰⁰ Die Welt der .s
13⁰⁰ LAN-Party
15⁰⁰ CPU Reverse Fixing mit Flex+Gaffa
17⁰⁰ Awareness, CoC, UVE
17⁰⁰ Workshop Meals Ready to Eat

https://events.ccc.de/camp/2023/hub/camp23/en/assembly/chaoszone/

matthew, to opensourcegames
@matthew@fennell.dev avatar

I love the charming feel of . You can always tell how much of a labour of love these projects are.

(Usually) rustic graphics, lack of hand-holding, fast load times and sense of freedom really sets these games apart to commercial games.

The idea of developers coming together to create something purely fun, often with no practical use except to share and make others happy, really makes me smile.

psa,
@psa@masto.ai avatar

@matthew I'm a big fan of both and . What's at the top of your list?

Nouvanity, to foss
@Nouvanity@fosstodon.org avatar

Its always pretty cool to see finding there way on . Just found battle for wesnoth on there while doom scrolling down the free to play section.

freelikegnu,
@freelikegnu@fosstodon.org avatar
grissallia, to gaming
@grissallia@aus.social avatar

I'm not one for "New Year's resolutions", but I am one for overly ambitious projects.

For 2023, Project365 is "One New Game Per Day".

Given that I have 634 unplayed games in my Steam account and {mumble} unredeemed bundle Steam keys, there's a reason my unplayed collection is tagged "Pile of Shame".

I'll pin this to my profile, and give a brief summary here each day (or x, if I miss x days due to work or stuff).

I'll play 15-30 minutes of (at least) one new game I've never played before (or played less than 15 minutes of). I'll give every game at least 15 minutes, even if I hate every minute of it.

I'm also open to suggestions; if you reply to this thread with a game, I'll schedule it, or tell you what I thought of it.

One of the things that's come up is that I have a bunch of games that I've played once, and not touched again.

Unplayed games:
Trying a game again:
Going live on Twitch:

I'll hashtag these with so you can mute it if you're not interested.

grissallia,
@grissallia@aus.social avatar

December 29, 2023 - Day 363 - NewPlay Bonus Review
Total NewPlays: 393

Game: Mindustry

Platform: Steam
Release Date: Sep 27, 2019
Installation Date: Nov 6, 2021
Unplayed: 783d (2y1m23d)
Playtime: 1h12m

Mindustry is a top-down automation strategy game mashed up with an RTS.

I've always had a thing for automation games, which I suspect is a largely #autistic thing. Most games of this type are about systemisation, finding efficiencies, then building (and rebuilding) automation pipelines to produce a particular outcome.

These are games that I avoid because they suck me in to the point that I've lost entire days inside them, with Shapez & Production Line being just two examples. I've seen at least one person whose entire Steam 2023 review was one game played, no new games. All Factorio, all the time.

A game in this space has to bring something different to the table; for Mindustry that's planetary domination, leaning into the RTS side.

Build factories, research technology, build tanks, and defenses, seek and destroy.

Unfortunately, this is where Mindustry leaves me a bit cold. It's not that I don't like RTS games: I cut my teeth on Dune II. I went on to Warcraft II: Tides of Darkness, then finally StarCraft.

Unfortunately, Mindustry feels it doesn't quite pull off either type of game that well. The gameplay elements are not explained clearly, and the UI is really clunky, making it difficult to find critical information, and not always making it clear what the next step is.

Unfortunately, the RTS side of things feels like (at least in the early stage of the game) like the only real strategy is Zerg rushing.

I finally quit out of the game, entirely unsure whether I'd completed that stage of the game, or needed to do something else.

There are a bunch of nice ideas in the game, and I think it's the work of a single dev, as far as I can tell. I just feel like it needs a lot of polish.

Mindustry is:

3: OK

#Mindustry #TopDown #Automation #Strategy #RTS #Gaming #Project365ONG #Project365 #NewPlay

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