grissallia, to gaming
@grissallia@aus.social avatar

I'm not one for "New Year's resolutions", but I am one for overly ambitious projects.

For 2023, Project365 is "One New Game Per Day".

Given that I have 634 unplayed games in my Steam account and {mumble} unredeemed bundle Steam keys, there's a reason my unplayed collection is tagged "Pile of Shame".

I'll pin this to my profile, and give a brief summary here each day (or x, if I miss x days due to work or stuff).

I'll play 15-30 minutes of (at least) one new game I've never played before (or played less than 15 minutes of). I'll give every game at least 15 minutes, even if I hate every minute of it.

I'm also open to suggestions; if you reply to this thread with a game, I'll schedule it, or tell you what I thought of it.

One of the things that's come up is that I have a bunch of games that I've played once, and not touched again.

Unplayed games:
Trying a game again:
Going live on Twitch:

I'll hashtag these with so you can mute it if you're not interested.

grissallia,
@grissallia@aus.social avatar

January 28, 2024 - Day 393 - NewPlay Review
Total NewPlays: 429

Game: Etherborn

Platform: Steam
Released: Jul 19, 2019
Installed: Jan 21, 2024
Unplayed: 7d
Playtime: 28m

Rating: 2 - Meh

Etherborn is a third-person 3D platform puzzle game that seems to have been designed on the principle "What if we remade Monument Valley without understanding what made it tick, and then adding a vaguely philosophical voiceover?"

Unfortunately, it means that Etherborn feels like a knock-off version of Monument Valley, just somewhat annoying.

The same kind of 3D puzzles, now with the added ability to fall off the structure, and get placed right back where you were.

A disembodied voice speaking over the top of the initial level, then at the end of the next level doesn't really add anything to the game, other than making you wait until it finishes speaking. What it has to say seems to have little to do with the actual game.

While you can navigate from any surface to any other surface that is joined by a curve, sometimes you'll jump and suddenly find yourself plummeting to your doom.

The follow camera wanders around all over the place, with some minor adjustments possible with the right thumbstick, often leading to falling to my death because of the angle of view.

More than once I found the avatar obscured from view by parts of the level itself, which just added to the frustration.

I played through the intro level, then the first level, and after that I saved and quit, because it just felt like a chore.

Etherborn is just:

2: Meh

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