sebsauvage, to random French
@sebsauvage@framapiaf.org avatar

🕹️ Bon ben voilà j'ai terminé Jedi Fallen Order et j'attaque The Invincible.
Au moins un jeu terminé.
Le 10 avril sort Planet Crafter, mais je vais peut-être attendre quelques patchs avant de m'y mettre. Ça me laissera peut-être le temps de finir The Invincible.

tuxicoman,
@tuxicoman@social.jesuislibre.net avatar

@sebsauvage @breizh @Lapineige @DarvenDissek

Pour les reflections planes, pas besoin de raytracing. Vous vous rappelez la scène dans #doom3 où on se voit dans le miroir dans les toilettes ?

Adorable_Sergal, to gamedev
@Adorable_Sergal@hachyderm.io avatar

Amongst the smatterings of not even half finished Duke Nukem maps in the DNF2001 leak there were a lot of fragments of Duke's penthouse. I thought it would be fun to recreate one of these fragments in the Doom 3 engine with borrowed assets from the leak, and the results weren't half bad.

#Doom3 #DukeNukem #gamedev

Adorable_Sergal, to gamedev
@Adorable_Sergal@hachyderm.io avatar

It's difficult to "glow up" an old game's assets in a more recent engine. It's clear how much Quake's original assets depended on achromatic lighting, and even just a touch of colour can easily overpower a scene. Red hell skies also muddy the textures; the original purple sky would make this pop.

#Quake #Doom3 #gamedev

Adorable_Sergal, to gamedev
@Adorable_Sergal@hachyderm.io avatar

The holidays ain't over until I've overcome my executive dysfunction and taken down my Christmas decorations

Deadline extended to when I typically get around to taking down my tree

https://itch.io/jam/d3-heckmas-jam-2023

#doom3 #gamejam #mapjam #leveldesign #gamedev

Adorable_Sergal, to gamedev
@Adorable_Sergal@hachyderm.io avatar

I'm gonna be a speaker at something called the Creative Freedom Summit, and I'll be talking about Quake maps!

(Wish me luck! I'm terrified!)

#gamedev #foss #quake #doom3 #quake2 #quake3 #leveldesign #linux

https://sched.co/1XzvU

Adorable_Sergal, to random
@Adorable_Sergal@hachyderm.io avatar
Adorable_Sergal, to gamedev
@Adorable_Sergal@hachyderm.io avatar

With some simple editing of some scripts, you can make a functional land mine in Doom 3.

https://youtu.be/F3AyFwQqVKg

#doom3 #gamedev

Adorable_Sergal, to gamedev
@Adorable_Sergal@hachyderm.io avatar

I just made a fantastic excuse for you all to avoid interacting with your in-laws this holiday season: The DOOM 3 Heckmas Holiday Jam!

Another story-focused jam, this time with a holiday theme. Make a cute little story up about delivering presents, or re-imagine a classic holiday tale in Doom 3. Details on the jam page:

#doom3 #mapjam #gamedev

https://itch.io/jam/d3-heckmas-jam-2023

Adorable_Sergal, to gamedev
@Adorable_Sergal@hachyderm.io avatar
Adorable_Sergal, to gamedev
@Adorable_Sergal@hachyderm.io avatar

I told myself I'd re-theme my stream to one of the greatest games ever created, and I followed through, gosh-darn it. Doing some more Doom 3 mapping:

#doom3 #leveldesign #picarto #gamedev

https://www.picarto.tv/AdorableSergalStreams

Adorable_Sergal, to gamedev
@Adorable_Sergal@hachyderm.io avatar

Calling it for the night. Thanks to everyone who peeked in <3

#doom3 #gamedev #mapjam #mappingjam #leveldesign

Adorable_Sergal, to gamedev
@Adorable_Sergal@hachyderm.io avatar

I kinda had an epiphany just now where I was counting down hours and I was thinking y'know everyone's probably at work right now and can't see me doin' this countdown and then it struck me that it was ass to end this thing on a weekday, so the deadline is extended to the end of this weekend!

https://itch.io/jam/doom3-spookyjam-2023

#doom3 #mapjam #gamejam #gamedev #mappingjam

Adorable_Sergal, to gamedev
@Adorable_Sergal@hachyderm.io avatar
Adorable_Sergal, to gamedev
@Adorable_Sergal@hachyderm.io avatar

Streaming some Doom 3 mapping.

No mic; just music and vibes!

https://www.picarto.tv/AdorableSergalThings

#Doom3 #gamedev #streaming

Adorable_Sergal, to random
@Adorable_Sergal@hachyderm.io avatar

Just a heads up to participants of the #DOOM3 Spooky Season Map Jam that there's less than one week left till entries must be turned in!

Good luck!

https://itch.io/jam/doom3-spookyjam-2023

#gamedev

Adorable_Sergal, to gamedev
@Adorable_Sergal@hachyderm.io avatar

Deadline for entries has been extended to Nov 10th!

Turns out there were some nasty bugs in TrenchBroomBFG that might impact entries, so the bugs have been fixed and new packages are available for download.

There's also a nice upgrade to the in-game light editor in RBDoom.

Download link can be found on our Jam page, and in our Discord pinned under the rbdoom3bfg channel

https://itch.io/jam/doom3-spookyjam-2023

#gamedev #mapjam #doom3

SPG, to vr
@SPG@social.pincade.com.au avatar
Adorable_Sergal, to random
@Adorable_Sergal@hachyderm.io avatar

Oh yeah, if you have #AmazonPrime you can pick up #DOOM3 for free along with some other stuff right now.

Grab it, and come mod #idTech4 with us!

Adorable_Sergal, to gamedev
@Adorable_Sergal@hachyderm.io avatar

It's been a long while since I used it, but it feels like the in-world preview got a lighting upgrade sometime in the recent past, because I do not remember it looking that good.

Adorable_Sergal, to random
@Adorable_Sergal@hachyderm.io avatar

Been taking a break from my main map's geo to focus on gameplay-specific tweaks for my #Doom3 map jam.

Doom 3 had a slow but steady grind. It didn't feel like you were being strategic or solving any puzzles. It was a simpler time.

I'm wondering how much of that I can change without modifying hard code. Been playing a lot of #GTFO, and it leaves me wondering about how well some mechanics could be "backported", so to speak.

Adorable_Sergal, to gamedev
@Adorable_Sergal@hachyderm.io avatar

Just tossing it out there that if you are partaking (or waiting for the results of) this year's Doom 3 Spooky Season Map Jam, there's approximately 12 days and 8 hours left for entries to be turned in!

https://itch.io/jam/doom3-spookyjam-2023

Adorable_Sergal, to gamedev
@Adorable_Sergal@hachyderm.io avatar

Work progresses on RBDoom: We have gizmos now!

Saw this pop up in our Discord server and I had to share:

https://youtu.be/vmuJ7f3FSio

#doom3 #gamedev #indiedev #idtech4

Adorable_Sergal, to gamedev
@Adorable_Sergal@hachyderm.io avatar

I finally got the chance to sit down today and work on my entry for the #Doom3 Spooky Season #MapJam.

Needless to say, this is going to be the stupidest map I've ever made.

#gamedev #indiedev #GameJam

Adorable_Sergal, to blender
@Adorable_Sergal@hachyderm.io avatar

And we're live with our #Doom3 Spooky Season #MapJam

There's still time to join! We are accepting entries for both the original Doom 3 release as well as the BFG Edition, the latter which has support for the #TrenchBroom map editor and #Blender

So come on over and spin us a spooky little tale of your own creation, or do something completely silly; we'll take it all just as long as there's some kind of environmental storytelling going on:

https://itch.io/jam/doom3-spookyjam-2023

#itchio #mappingjam #gamedev

Adorable_Sergal, to gamedev
@Adorable_Sergal@hachyderm.io avatar

It's that time of year again!

If you've got a #MappingJam itch to scratch, why not show off your skills with some simple environmental storytelling in our #DOOM3 Spooky Season Map Jam!

Details on our itch page, which also has oodles of links to vids and other resources to help get you started on your mapping journey.

You've only got a month, so don't overthink it, and have fun!

https://itch.io/jam/doom3-spookyjam-2023

#gamedev #indiedev #mapjam #itchio #idtech4

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