So, there is this factually promotional short video of the game some turned-out security specialist has posted. I don't really wanna amplify, I'll just mention the concepts used.
In developing his #videogame, he employs Steam achievements... as a progress saving system. You've read this correctly. Imagine boasting about #DRM-based save "files". Can't save a blasting thing without an Internet connection! Just like many #AntiPiracy measures that rely on network, it hinders the #gaming experience, making up for flawed #UX.
Want to retract step back or two? Well, too bad - you reset everything. No Internet? You must be a speedrunner!