chrisbiscardi,
@chrisbiscardi@hachyderm.io avatar

8-way sprite exported from blender, using seldom_state and leafwing_input_manager for controls and animation control. idle, running, and dashing are the only animations implemented at the moment.

Just a prototype, but happy with the way it turned out, and I got a little blender scripting in too.

#rustlang #bevyengine #gamedev

video/mp4

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